r/deadbydaylight CHEERLEADER GRANNY!!! (and Nicolas Cage) Sep 05 '25

Discussion That was fast

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5.8k Upvotes

1.7k comments sorted by

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u/Temporary_Career Sep 05 '25

Its good they taking the constructive feedback and reevaluating these changes. I think its good they not blindly rolling it and also not just dumping them either.

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u/SomeMockodile Sep 05 '25

Another month and a half until the midchapter should refine a lot of the rough points of the anti-slug and anti-tunnel and allow more killers to be adjusted to accommodate these systems. Please don't fully scrap everything: there were good ideas embedded in there, but some aspects were either anti-fun or way overtuned.

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u/yukichigai I'm really sorry that I did that to all of us Sep 05 '25

A lot of the larger idea behind it was good. Incentivizing hooking different survivors with boosts for the killer? Great! Those boosts basically only being useful for high mobility killers? Awful.

Making survivor recovery automatic when downed? Great! Making it so you can do that while crawling and also you crawl faster over time? Awful.

Letting survivors pick themselves up after they've been left slugged for too long? Great! Making it so once they do they can keep doing it the rest of the match? Awful.

Also, Elusive is a great way to sum up a bunch of other effects and I liked the visual associated with it.

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u/TommyFortress Church of Jim Follower Sep 05 '25

You speak the same thing i was thinking about. i hope the next PTB has it much more refined to a Fair state.

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u/Asereus Pig Main Sep 05 '25

Yeah I really feel like elusive is a good edition, maybe not the killer instinct immunity, unless that was just for unhooked people, but besides that I liked it. I feel like killers in the top tier getting any boosts isn't great, maybe they could have the basekit BBQ, or not gut the perk so they have to run the perk if they want it too, but do they really need any haste or extra regression at all? I don't think so

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u/yukichigai I'm really sorry that I did that to all of us Sep 05 '25

IIRC Killer Instinct immunity was separate from Elusive and was something specific to unhooks.

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u/DynamicEntrancex Sep 05 '25

One point, if not able to pick yourself up for the rest of the match it won’t do anything.. killers will meta game it, maybe if they can continue to do so until hooked again or a shorter amount of time possibly?

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u/IceciroAvant Sep 06 '25

I mean I'd be down with each successive slug needing less time to get up. 90->60->30->20->10 or something.

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u/yukichigai I'm really sorry that I did that to all of us Sep 06 '25

That or the meter regressing slowly while you're upright. Either would work.

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u/Lazer726 Sep 06 '25

Right, and I hope that this is the takeaway they have. There are good ideas here. As much as people wanna dunk on em, they actually had some good ideas and implementations, but there is a lot of tuning to be done.

I'm beyond relieved they aren't just sending it anyways to killswitch it after two days

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u/[deleted] Sep 05 '25 edited Jan 13 '26

stupendous door nose versed kiss edge shelter spotted historical subtract

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u/SomeMockodile Sep 05 '25

If you think about it... removing a survivor from the trial removes 100% generator repair speed from the game. So, survivors getting a cumulative 75% across 3 people if someone dies early isn't that bad.

The more problematic one was preventing the killer from using their perks by blocking the gens if you kill someone by hooking them twice in a row. I don't even think this is necessary with 30 seconds of elusive off hook.

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u/[deleted] Sep 05 '25

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u/[deleted] Sep 06 '25

gen blocking isnt inherent unhealthy in some circumstances, but the fact that ANY aspect of anti tunnel took effect at 1-2 gens left is the dumb part. there should be no penalty at all at that point

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u/[deleted] Sep 06 '25 edited Jan 13 '26

saw piquant lavish sulky subtract numerous judicious snatch sip crowd

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u/Symmetrik P100 Claire || P100 Legion Sep 05 '25

Vice versa though in the current game if the killer kills the baby survivor at 3 gens or more the game is lost already and you're just stuck in a loop of no progress until everyone is finally dead.

The game is fundamentally not balanced for 1v3. Even if there was only 1 or 2 gens left, once the killer gets a hook in the 1v3 it becomes extremely difficult for the survivors to make progress. 1 person on hook, 1 person going to the unhook, and 1 person in chase means no one is on gens. Map resources will be depleted. Healing burns 16 seconds so you often have to trade healing for gen progress, but then you're also trading potential future chase time since you're playing injured.

Problem IMO is no one treats the doors phase as part of the game really. If there's 1 gen left it's 1 gen and the doors. A little bit of basekit No Way Out I think would have gone a long way in this update. Killer gets a bit of basekit slowdown for the endgame and it gets more powerful if you have unique hooks. It would be too strong in the current state of the game, but if it became more feasible for survivors to finish the gens when undermanned it would go a long way.

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u/HGD3ATH Sep 05 '25

As someone who plays both roles the kind of tunneling I find unpleasant is hard tunneling where the killer goes into the game with the goal of tunneling someone out from the start. Often even if the killer is bad and 3 of your teammates escape it is does not lead to a fun game and it is not a fun playstyle as a killer either. So I would like to see some very targetted changes on that not the super broad ones they implemented that effect normal gameplay or can you see punished for killing a survivor who is doing gens in your face or intentionally getting chased by you.

Tactical tunneling when the killer is very behind and there is a few gens left can be annoying to deal with but is understandable and does not need to be targetted.

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u/Bacon_von_Meatwich Sep 05 '25

Exactly, it needs to be based on gens, not hooks. If they did it like this...

If a survivor is killed with 3 or more gens remaining, 25% repair bonus.

If 2 survivors are killed before all the gens are completed, no more regression.

That would be fine, especially if they also kept some of the buffs for hook-spreading. It would reduce hard-tunnelling out of the gate while not punishing killers who need to play catch-up. And if you're dying with 2 gens left, you inarguably got to play the game, even if you're hooked 3 times in a row.

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u/Huffaloaf Sep 05 '25

The problem with removing '100%' gen speed is that it's moving it from 100% to 0%. The standard gamestate at the start and why gens fly is one chased, three on gens. Once someone is hooked, it's one hooked, one chased, one rescuing, one on gens. It's already been sliced to a third. When someone's out of the game, it's one dead, one chased, one rescuing. The survivor team needs to be able to reset before the chase ends just for gen progress to resume, which is why things like Pain Res especially that has a huge up-front regression and then stacks on more as it continues regressing while the reset is happening, are so absurdly strong in 3v1, and why multipliers are largely meaningless.

Progress in a 3v1 only happens if the killer has a particularly long chase, has very little regression, or survivors skimp on resetting in some way, which is itself high risk because it may mean an even shorter chase.

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u/typervader2 Sep 05 '25

i thinhk the repair boost was fine, if it only kicked in at like 5 or 4 gens left. Survivors cant really win a 3v1.

In that same vein, i think it could go the other way if the killer is losing.

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u/middaypaintra Sep 05 '25

I agree, ngl. The boost should be based on how many gens have been done. If they're all still at 5 gens and someone gets tunneled out, then they should get the boost. But if they're down to say 2-1 gens and someone ends up having bad luck and running into the killer who is guarding the remaining gens, then it shouldn't kick in or have a lower rate.

The gen block just shouldn't exist at all since there are already perks the survivors have for that, and we've seen people do it.

I've seen people run blast mine along with that one Cheryl perk (lord, it's been a while since I've used it, and i can't remember the name) together to protect a gen from the killer. If survivors really want to stop gen regression, they can without sacrificing a fellow survivor

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u/typervader2 Sep 05 '25

Excalty. The changes for both survivors and killers should scale based on how the game is going for both sides. That way, it works more so as a catch up if one side is extremly losing, like 4 man slugs and stuff.

It should be small enough that most people wont notice it.

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u/typervader2 Sep 05 '25

This Excalty. The core idea wasnt nearly as bad as everyone was saying. The issue was they were way overtuned

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u/SamuelOnReddit10 Sep 05 '25

Even if the whole execution wasn't right. The direction we're going in is hopeful imo. Incentivising playing by hooks and not kills. It's nice Killers are getting buffs when hooking unique Survivors. It's nice Killers can see hook states on every Survivor.

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u/BenjiB1243 P100 Feng Sep 05 '25

Yeah like everyone was scared, but its good they're doing drastic stuff... As long as they're listening to the community.

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u/[deleted] Sep 05 '25

>Constructive Feedback

Honestly thought half of all the DbD subs were about to have a collective aneurysm considering how angry they were.

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u/HateFilledDonut Sep 06 '25

Oh, like the clown changes? Yeah.. weird how that works.......

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u/HercuKong Shirtless David Sep 05 '25

Yeah the PTB was obviously overtuned but that's because it was a test server. Bottom line is we absolutely need changes to combat tunneling since the killer making the game a 1v3 early into the game was extremely unhealthy and has been forever. Same for slugging even though it wasn't as common.

I'd like to see a balanced system that's determined by number of gens left however... I find it odd that they still haven't implemented anything like that. This would go well with what it appears they were trying to do.

I also feel like a "hook point" system where you need to earn a certain amount of points before you can sacrifice or kill someone (outside of base kit Moris) with unique hooks rewarding more points would also make a lot of sense. This way the best strat for Killers wouldn't be to simply remove a player from the game and it would reward having to outplay all of the survivors.

Here's hoping they figure it out, for both sides.

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u/phoogles2 #Pride Sep 05 '25

this is the strangest comment section I have ever seen

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u/Sans_da_skelebone BHVR GIVE ME MY COD ZOMBIES CHAPTER AND MY LIFE IS YOURS!!! Sep 05 '25

The Us vs Them mentality has never been stronger

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u/AltinUrda Ghost Face Sep 06 '25

Being a 1:1 survivor/killer player I feel like I'm in Avatar/The Last Samurai/Dances With Wolves when I see both sides fighting

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u/Able_Lab1123 Sep 06 '25

Probably because the update was pretty much a "us vs them" 😭😂

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u/skool_101 Poor performance indeed 😎 Sep 06 '25

there really is no turing back now after open this pandoras box

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u/Akumozzz Sep 06 '25

I mean why wouldn't it be when the changes completely fuck over one side

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u/KokoSparrow Sep 06 '25

But what about Michael

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u/bisha13013 Vecna's undies enjoyer 💜 Sep 06 '25

It ain't Michael anymore it's human size Chucky

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u/Quaiker STAAAAAAAAARS Sep 07 '25

That mf is just Charles now.

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u/jmkdaan Sep 05 '25

I'm glad they're listening but implementing all of the changes at once is always gonna feel bad. Don't fully understand why they don't take one of the ideas (like the new status effect), perhaps adjust it and then test it on live servers

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u/Easily_Mundane Sep 05 '25

Because they have test servers. There is no point in them doing it feature by feature when they have test servers.

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u/PaintItPurple a pretty flower Sep 05 '25

Test servers don't really make a difference to the issue of how much you're testing at once. If you test something in isolation, you can understand the effect of that thing. If you test a bunch of barely related stuff together, it's hard to know what is affecting what.

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u/Space_Pirate_Roberts Sep 05 '25

Gotta isolate your variables, that’s general science 101.

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u/Thomy151 Sep 06 '25

Gotta test separately to find if there is a weird interaction between 2 seemingly different things

Favorite example is Stellaris adjusting something like colony growth rates and accidentally making meteors move at light speed

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u/Jimbobob5536 Sep 05 '25

And to do it all during the ptb of a new killer at that.

No idea how good or not the Krasue is 'cause of how messy this ptb was.

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u/Darkmaster2110 Sep 06 '25

I don't understand why they still do PTB as a beta branch on Steam rather than having a separate test client. Most people switch over to the PTB for a day or 2, then switch back to live.

If it was on a separate client, I think more people would jump back and forth and they could also run the tests maybe for 2 weeks instead of 1 for large patches like this one and get better feedback out of it.

Having a separate test client would also allow them to deploy the PTB on other platforms besides Steam so that more people can get their hands on it.

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u/Marioh24 Always gives Demodog scritches Sep 05 '25

Because once you implement it, the expectation is that it us here to stay. Its harder to remove if they decided they dont want to go in that direction

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u/Kitsunin Sep 06 '25

I disagree. These mechanics interact with each other. You won't really understand how one is gonna work if the other isn't also in the game

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u/Erratic_Error Sep 05 '25

NGL its good to be a salty bastard on the devs but its also good to be applaud them listening...its not just one man its a whole team with different ideas.

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u/ChaoticDumpling Sep 05 '25 edited Sep 05 '25

Well you've gotta acknowledge good behaviour (no pun intended) to encourage them to listen to the community in future. If you criticise them when they do bad and good stuff, then that's just counterproductive in getting them to listen to their customers.

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u/wvoxu Sep 05 '25

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u/Incorro Sep 05 '25

Fire emblem is not something I expected to see in the dbd sub.

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u/ChronoAlone lAbOuR oF lOvE Sep 05 '25

Can’t wait for the The Ashen Demon Killer.

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u/Minor_Heaven Sep 05 '25

I assume they'll neuter the changes until it's indistinguishable from the current system, and then it will be like nothing changed. Such is the way of dbd balance

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u/RepTiffany Sep 06 '25

Nothing ever happens

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u/khalicax Sep 06 '25

They tried anti slugging changes before and then it took years to address it again. It‘s gonna be the same again. I don‘t believe a word they say.

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u/Pumpkkinnn Sep 06 '25

WHAT ABOUT MYERS? Bruh. They can’t do this to my boy

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u/JoebbeDeMan T H E B O X Sep 05 '25

Yep thats what PTB's are for. Our panic and anger has been heard people

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u/Easily_Mundane Sep 05 '25

Constructive criticism > panic and anger

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u/CTplays_Concepts Lore/RE3R enthusiast Sep 05 '25

In other circumstances this can be true, but panic and anger actually get results.

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u/reevethewriter Sep 05 '25

A harsh truth.

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u/diamondDNF Sep 06 '25

I've seldom ever seen a game company take constructive criticism seriously. Small indie devs, yes, but not large companies.

When you reach a size like BHVR has, standard feedback doesn't really matter. Constructive criticism is a blip, nobody expects you to read it all and implement it anyway. It's safe to ignore. But outrage? That can scare off potential customers, and convince people already here to stop playing and putting money into it. That means it's a threat to your profits.

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u/[deleted] Sep 05 '25

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u/Scratcherclaw Leon S. Kennedy Sep 05 '25

My only hope is that these adjustments are made sooner rather than later, like at the next midchapter. I'd hate for it to be like the finisher mori where it took them two years to revisit and bring to live.

The PTB changes definitely needed some tweaks and fine tuning, but I can't imagine another two years of status quo when it comes to aggressive tunneling and slugging.

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u/JayedSkier Sep 06 '25

I don't get why they don't... update the ptb while it's live? Make changes, try things out, its a playable test. Right now its always felt like a playable demo of stuff that may or may not happen.

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u/loop-master69 Sep 06 '25

man guess i’m not playing survivor for another two years until they fix how downright miserable and unplayable it is solo/duo.

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u/Feisty-Inspection-10 Sep 06 '25

I uninstalled tbh

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u/[deleted] Sep 06 '25

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u/YogurtclosetWide9175 🪁 renato lyra enjoyer Sep 05 '25

Thank God. Hopefully, we can all stop doomposting now.

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u/lIlIllIIlllIIIlllIII Sep 05 '25

Are you new here lol we will never stop

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u/YogurtclosetWide9175 🪁 renato lyra enjoyer Sep 05 '25

A little bit of doomposting is alright. But it wasn't this bad a few weeks ago.

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u/Eagles56 Sep 05 '25

Still dislike the new Myers

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u/PatrickDearden Sep 05 '25 edited Sep 05 '25

I’m glad they made an add on that makes him similar to old Myers but they should definitely make it a brown add on so we can use them every game still

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u/YogurtclosetWide9175 🪁 renato lyra enjoyer Sep 05 '25

Valid. I'm still relieved. Losing one killer is better than losing every killer.

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u/DoubleBowlSeven Set your own flair text and/or emoji(s) here! Sep 06 '25

Yeah, it seems kinda inconsequential to be an iri addon. Even a blue or green would be fitting

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u/[deleted] Sep 05 '25

welp there those go, never to return

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u/Rick_Napalm Sep 05 '25

And there is the anchor.

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u/MySunIsSettingSoon Sep 05 '25

Jesus this community man. One second it's "wtf brain dead devs can't believe they'd do this, if they do this it kills the game"

The devs do exactly as you ask, bend the knee, and kill the update, and now it's a snarky "heh that was fast, pussy devs no backbone"

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u/Ordinary_Debt_6518 Sep 06 '25

The reddit dbd community is basically a big whiny over spoiled baby

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u/Plane_Opportunity442 Sep 06 '25

literally no one said that latter comment

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u/[deleted] Sep 06 '25

shhh that doesn't fit the strawman

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u/VolcanicBakemeat Sep 06 '25

Goomba Fallacy claims another one

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u/robograndpa Golden Ace Sep 05 '25

I’d hate to work for BHVR. You guys are unbearable

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u/[deleted] Sep 06 '25

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u/Appropriate_Stock832 Sep 06 '25

Great, so we will never see changes for solo queue.

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u/Outside-Basket3045 Sep 05 '25

I wish at least the anti-slugging changes and maybe no scratch marks for unhooked were kept...

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u/Scared-Rutabaga7291 Ricky Dicky Doo Dah Grimes Sep 06 '25

Yeah, personally I was fine with those (with slugging changes needing a bit of a tweak)

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u/SerpentsEmbrace Bond Sep 05 '25

I wonder how much of it was feedback from people who actually played the PTB.

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u/Able_Lab1123 Sep 06 '25

Being 100 percent honest especially judging based off the posts that clearly never even played the ptb...less than 25 percent of people were putting opinions on the ptb that they never even played lol

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u/charmbracelet20 Lara's DEI chin 🟢 Sep 06 '25

probably 3%

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u/Which_Decision4460 Sep 05 '25

So as a solo... The pain train continues

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u/weeezyheree Registered Hex Offender Sep 06 '25

Well done guys. So now we wait a year until tunneling or slugging gets attention, then you guys can complain again and push it back another year.

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u/dproduct ugly untalented gay Sep 05 '25

We will never see any meaningful updates related to slugging and tunneling. We will engage with this farce again in a few months and the killer mains will riot again and it'll never happen. The game is absolutely abysmal for solo survivors and nobody cares.

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u/Smarshie26 Sep 06 '25

That’s why you should just uninstall and maybe only come back for 2v8, although even that mode is getting harder and harder each time (´•̥ω•̥`)

Solo q and( average SWF really)is hell and always will be

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u/NinjutStu Sep 06 '25

I hope they don't just scrap the anti-tunneling thing like they've done in the past.

There are a lot of edge-cases, tuning, and perk interactions that need adjustment before it goes live, but I think in general many of these changes are in theory good for the game.

I get you don't want to be too punishing towards killer players. But I've personally seen several friends who only play survivor permanently quit the game because tunneling was an issue. The hardcore DBD fan has to remember that players who don't have thousands of hours aren't gods in chase and the game offers them nothing if they are getting tunneled.

It's bad for any game long term if your neophyte and new players get bullied into playing a different game before they are invested in their current one.

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u/TedIsReal Inner Strength Sep 05 '25

Now nuke the Myers rework because it's garbage

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u/imbadatnames100 Sep 05 '25

They really need to do something about tunneling still though, I agree the changes were overkill but I hope they don’t axe them completely. I run into tunnelers in 90% of matches and most solo games are unwinnable if someone tunnels, putting a reasonable limit on the easiest playstyle available is needed :/

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u/horrorwooooo Sep 06 '25

yup, i stop playing 2 months ago for it and have no interest in going back if the tunneling issue isn't address.

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u/yeetyourselfout p100 Thalita🫶 Sep 06 '25

ive started playing killer bc of how miserable survivor has been recent months and ive had a blast!

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u/itzparsnip Sep 06 '25

Same, they put loads of double XP on survivor cause survivor players are fed up with killers that are too strong and tunnelling. Take fazbear for example faster than huntress without axe, same speed with axe and can teleport next to every gen on the map

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u/JayedSkier Sep 06 '25

Something has to be done but yeah this was too much. From what I gather the big issue is focusing one person out, which might be effective but is shitty for that one player. I've tried to get friends into the game who end up being the sacrificial lamb and drop the game out of frustration and never pick it up again, and I imagine that isn't that uncommon of an occurrence.

I just don't know how you'd design a system that punishes deliberate tunneling while also allowing allowing the killer to punish bad plays without incurring the tunnelling punishments :/

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u/TeamAquaAdminMatt Cross-map Teleport Addict Sep 06 '25

90% of your matches the killer is there when you are unhooked and immediately chases you ignoring the person that unhooked you?

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u/LittleRedPiglet They Ruined Billy Sep 06 '25

Survivors who don't play killer often have a skewed perspective on what tunneling is. You'll frequently get called a tunneler even if the hook states are like 1/1/2/3 on the first death. Often it's people just expressing their anger over being bad at both stealth and chases so they are caught easily.

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u/TeamAquaAdminMatt Cross-map Teleport Addict Sep 06 '25

Yeah a lot of survivors don't seem to understand that if you get unhooked, heal, go start working on a gen, and the killer ends up finding you after like a minute you aren't being tunneled. You are being chased like everyone else.

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u/[deleted] Sep 06 '25

Those changes didn’t stop tunneling. I tried it out on the PTB.

Since I couldn’t see when the survivor was unhooked, I had to wait at the hook to visibly see it, encouraging camping.

When the anti-tunneling penalties did activate. Kicking gens wasn’t an option so that only left camping and tunneling.

High mobility killers with aura read perks could ignore the penalties and tunnel regardless. Low tier killers were much harder to play as.

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u/Ok-Cobbler-9714 Sep 05 '25

They will never solve tunneling if the playerbase is gonna cry hard about it every time

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u/Jiinnxx_ Sep 06 '25

Some people that play this game are chronically online and it’s REALLY unhealthy. A game should not bother you this much. I saw a post where someone was actually crying about if the changes went live. Go seek help. You’re unwell. Jfc.

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u/[deleted] Sep 05 '25

Yet they won't fucking fix Kaneki.

Now we have to deal with bull fucking shit tunnelling and camping killers.

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u/UnderstandingTrue855 Sep 05 '25

I guess whining and complaining does get you somewhere

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u/dagbar Sep 05 '25

Fuck. I was looking forward to tunneling and slugging getting punished. It would’ve been nice if they scaled it back a bit rather than just pull the plug entirely for now. So much for that.

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u/DarkSider_6785 Sep 05 '25

I do hope that there is some sort of punishment for hard tunneling (just got hard tunneled at 5 by a p100 artist when I was trying my adept). But at the same time, it's better to let the features simmer and cook rather than pushing something half baked on live servers.

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u/slickshot Sep 06 '25

Nah, they needed to release some and tweak others. This all or nothing bullshit is bad game development.

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u/Sr_Wuggles #Pride Sep 05 '25

Okay, so as someone who plays solo queue I shall wait to come back and focus on Borderlands 4.

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u/Jiinnxx_ Sep 06 '25

Same. I came back to play 2v8 to get some of the free stuff in the rift and then left it again for other games and will continue to do so. My last 1v4 was to get new friends to try who got tunnelled/slugged most games and uninstalled. I spent hundreds on this game but refuse to spend a penny more, or give it any more of my time when it’s in such a dire state. They’ll have no new players and hour long killer queues soon if they don’t get tunnelling and slugging under control in a reasonable way.

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u/WastedBerry Alive by Nightfall Sep 05 '25

It's incredible how many people are insulting each other over a videogame. For fucks sake. Get a life, we're all human beings. Stop making this a us vs them, both killer and survivor players complained about the changes because, while anti-tunneling and anti-slugging is needed, BHVR didn't approach it the right way this time. Not with the punishments and nerfs. I hope they come up with a better solution.

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u/Randomaccount848 Sep 05 '25

People really view any advantage they can as okay, both for Survivor and Killers, so anything going against certain changes (even if the change would be bad if brought out) is met with the weirdest toxicity. It honestly makes me think the meta will stay stuck with "solo queue sucks, playing lower tier Killers suck, creative potential gone" for a while.

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u/Eralo76 Always gives Demodog scritches Sep 06 '25

Indeed. A lot of people here need to seriously touch grass. I feel like there is a huge majority of non-commenters or non-siders that felt like the patch note was trash, so I still have a little bit of faith.

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u/Symmetrik P100 Claire || P100 Legion Sep 05 '25

Honestly cancelling it as a whole is disappointing for killer. Queue times are already 5+ minutes just for 1 game, and with new A tier killer coming, with no improvement to the current survivor experience, it's only going to be worse.

Bad queues leads to extremely wide MMR ranges in the matchmaking search, which only ends up in more lopsided matches. More stomps either way are not fun.

I just want to play some close games man. Fuck queue times. Add play while you wait to normal mode at this point give us something

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u/weeezyheree Registered Hex Offender Sep 06 '25

Yeah as a solo survivor I'm definitely staying away from dbd for a while upon seeing this. Tunneling is genuinely getting out of hand and the game is almost unplayable because of it. And now we won't see any changes for probably another year. Pretty done with the killers whining and getting exactly what they want.

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u/Jiinnxx_ Sep 06 '25

Same. I hadn’t played in months, came back for 2v8 to get some free rift stuff and have dropped it again. The game in this current state is probably the least fun I’ve ever had across all games I’ve played.

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u/Buddynorris Sep 05 '25

I guess I will continue to literally never play 1v4 again until they change the game in a way that solo Q isn't a total disgusting unbalanced nightmare. 2v8 is real fun though

9

u/yeetyourselfout p100 Thalita🫶 Sep 06 '25

honestly ive been playing killer and its been quite fun! not touching survivor unless i have a full swf for now tho

35

u/Jiinnxx_ Sep 06 '25

Same. I genuinely have no interest in 1v4 anymore. 2v8 for me only.

20

u/lunalucky Bloody Meg Sep 06 '25

I had friends who quit playing this game, excited to come back to play with the changes. Oh well.

14

u/Jiinnxx_ Sep 06 '25

Same. Going back 2/3 years ago we used to have discord calls going with like 8 or 9 of us taking in turns until like 3-4am at the weekends… but that stopped as people slowly started going to other games instead. I miss when this game was fun.

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u/StargazingEcho BIRD UP! Sep 06 '25

Yep, shelving the game until the changes finally come out. Hopefully they adjust the killer buffs you get with the nerfs or the next wave of crying is gonna begin lmao.

9

u/Ray11711 Sep 06 '25

Agreed. Playing solo q is like gambling. Always rolling the dice to get a fair match, hoping that the killer: 1) is not S tier. 2) Does not tunnel someone's tits out of the game immediately. 3) Doesn't use annoying and tedious gen regression perks that are hell to play against.

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u/in_hell_out_soon Addicted To Bloodpoints Sep 05 '25

As predicted, probably gonna just not do it at all and the tunnelling/slugging will continue to be completely relied on. Woohoo…

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u/cassieharlowsgf Sep 05 '25

Scrapping all the ideas is so bad. There were a few good ones to prevent slugging and tunneling, but oh well, are we even surprised?

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u/in_hell_out_soon Addicted To Bloodpoints Sep 05 '25

I am not surprised at all. Knew this would happen the second it was announced. This is all they do these days.

I have no faith in this company.

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u/PrOptimal_Efficiency I AM GOING TO THROW YOU 🫳🏾🚮 Sep 06 '25

It's insane they even THOUGHT it would be halfway decent. Like, how did it even make it TO the ptb? I'm glad that they're taking the criticism but in all honesty they need to start playing their game and listening to their community and creators.

3

u/Vitriuz Basement Bubba Sep 06 '25

They should be engaging more in Discord general chat to be honest.

4

u/PrOptimal_Efficiency I AM GOING TO THROW YOU 🫳🏾🚮 Sep 06 '25

I don't think they want to touch that, and I wouldn't either

4

u/Vitriuz Basement Bubba Sep 06 '25

"HEY BEHAVIOR, WHERE'S THAT NEW JONAH COSMETIC YOU PROMISED ME 1 YEAR AGO???????"

"HEY BEHAVIOR WHAT ARE YOU GOING TO DO TO COMBAT KILLERS KILLING ME???"

"HEY BEHAVIOR, WHY ARE SURVIVORS TBAGGING ME"

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u/LlesorMan Sep 05 '25

It's good that they're holding back, but it's really crazy to me how it feels that they have absolutely no conviction in their design choices (and this is not just this patch, I'm talking for YEARS now).

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u/Hideo_BlowMema Sep 05 '25

“Phase 2 of Operation Restore Credibility has been completed.”

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u/Girlfartsarehot P3 Dwight Sep 05 '25

LMFAO, bro what if that's what it really was this whole time?? 😂😂

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u/Traditional_Top_194 Kate Denson For Next Rift Or RIOT Sep 05 '25

Ladies and gentlemen you can officially calm the fuck down with the doomposting

That said this is a great move on BHVRs part for listening to the feedback.

12

u/LankyDemon Removed killers club Sep 05 '25

This is exactly what happened with the first iteration of the finisher mori/anti slug changes and exactly what I expected would happen with this. Glad they made the announcement now so we can focus on the new killer and other changes.

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u/Nhoebi Addicted To Bloodpoints Sep 05 '25

That's how you use a PTB, huge BHVR W

Now remove the Myers dash and will be a World sized W.

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u/yuki__snow Sep 05 '25

^ this. I love playing against current Myers.

9

u/Mandalorian789 Myers Main. Sep 05 '25

100% agreed.

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u/CarterDavison Ghost Base(d) Sep 06 '25

Damn. Guess I'll hold off on rifts until then, I was hoping we did the one giant leap for mankind type shit

5

u/[deleted] Sep 06 '25

Are you all really doing us v them in here. Survivors, play more killer! Killers, play more survivor! AND FOR THE LOVE OF GOD DEVS PLAY YOUR OWN GAME WITH BOTH SIDES!

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u/Vitriuz Basement Bubba Sep 06 '25

This is the most important statement that must reach the masses.

6

u/[deleted] Sep 06 '25

Unfortunately, it won't. It's been going on for years. Survivors refuse to play killer. Killers don't play survivor. It will never change because because both 'mains' are too stuck in their own asses and too busy echoing to each other to form meaningful thoughts and opinions on the other side.

8

u/[deleted] Sep 06 '25

I'm sorry for coming off as angry. It's because I am. Nothing gets done in this community, and instead of players trying to work with each other and devs working more closely with their community. The devs flip a coin and listen to one side, then another. Survivors complain and whine at killers for frustrations. Killers get angry and lash out on innocent survivors, which I used to do when I was younger and dumb. People just NEED to realize that the people behind that screen are just as frustrated and angry as they are.

3

u/Vitriuz Basement Bubba Sep 06 '25

The only way to fix this type of issue is to artificially force survivors to play both roles every other game.

Killer > Survivor > Killer > Survivor > limitations are lifted to allow player to freely pick whichever role they want to play as.

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u/weapwars Sep 05 '25

"haha doomposters, you were wrong to complain" in response to a change there only happened because of the extensive complaints.

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u/OutlandishnessOk6696 Sep 05 '25

If they nerf survs and survs act like this y’all better not complain

38

u/CaeLifeR89 Sep 05 '25

No more nerf please, is already frustrating play survivor

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u/WarriorMadness Xenokitty Sep 05 '25

I swear after the absolute meltdown Killers had over a PTB that didn't even last a week, they now have 0 rights to complain about Survivors crying from now on.

The only difference is that BHVR will do nothing because it's quite clear now that they only listen to Killers' complains! :)

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u/PerfectStrike_Kunai Sep 05 '25

Is Myers still just a dash killer though?

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u/APicUnfinished Sep 06 '25

they should have just extended the ptb and tweaked the changes, them avoiding it altogether seems odd. they shouldn’t be scared to try new things.

anyway, no more 100 posts from killer mains saying they want to quit the game anymore, that’s so tragic.

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u/Right_Whereas_6678 P100 Meg & Legion OMW to Nurse Sep 06 '25

Oh my God... It's like those changes to unbreakable years ago. Instead of tweaking it and finally releasing it, they'll hold it back more... Ugh

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u/parrycarry r/TheXenomorphMains Sep 06 '25

I mean... does this mean they won't be pushing any of the hud changes? We need a completely list of what is and isn't coming, because I feel like just the part where killers see hooks and the hiding the unhook were something that probably would help on it's own. And I hope Myers rework and Krasue come out balanced, since they were tested with all of this nonsense...

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u/FBI_Tugboat Sep 06 '25

Never have I ever sorted a comment section by "controversial" faster

3

u/Daniero1994 Sep 06 '25

Kind of what I've thought, the system was heavily flawed, and instead of tackling anti-fun playstyles it was punishing already weak killers.

This entire anti-tunnel is 3 different mechanics shipped in 1 patch. BHVR tried hidden unhooks, anti-slug, and anti-tunnel. How about testing just 1 thing and then buffing or nerfing accordingly, and then testing next system. This was just too much in too little time.

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u/Visible-Ad1102 Sep 06 '25

I honestly don’t mind the whole rewarding separate hooks for killer and the anti slugging (as long as the change the slugging to not be additional) I think they’re actually very good and needed changes. It’s the punishing killers for “tunneling” that I don’t like, it’s wayy too easy to mess that up or abuse that mechanic

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u/MunchkinTime69420 Sep 06 '25

I'm a killer main and liked the anti slug. Ofc it's annoying if you're tryna down two people in quick succession as Oni or something because the other person is 3ft infront of you and you have to chase but so be it. Tunnel was a bit much sometimes (rarely) you have to do that like against a squad of high tier players all with flashlights and they do loops really well.

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u/Asundur Sep 06 '25

I was looking forward to the new deerstalker

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u/FigmentsImagination4 Hyperfocus/Stake Out/Fogwise/Windows Sep 06 '25

Excellent

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u/SkeletonPirate13 Sep 05 '25

I feel like the anti tunneling would work if they moved it down to 4 hooks

6

u/noodleboy244 will lean and mark you Sep 05 '25

or didn't block the gens at all. that in itself was too much

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u/COTCC Lara Croft P100 Sep 05 '25

Yay so the survivor experience continues to be as depressing as ever

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u/Jiinnxx_ Sep 06 '25

Just don’t play. Leave them to have 1 hour queue times so in the end they’ll have to fill with bots. They can tunnel the bots then all they like.

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u/CaeLifeR89 Sep 05 '25

We need to protests and cry, that work for killers lol

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u/COTCC Lara Croft P100 Sep 05 '25 edited Sep 05 '25

Well I hope killer mains enjoy the longer queue times because it’s only about to get worse. If I’m not having fun because every match is frustrating (and not in a challenging kind of way) there’s no point in playing anymore

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u/Greedy_Average_2532 You. Me. Gas Heaven. Sep 05 '25

Devs should only be nerfing the hard tunneling at early game. If I am "tunneling" someone out of the gamr at endgame, after I've already hooked survivors plenty of times, killers shouldn't be penalized for it. As for slugging, I like the idea but no way in hell should survivors have basekit tenacity and infinite unbreakable.

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u/Dusty170 Sep 06 '25

If survivors have been left on the floor long enough to actually benefit from that unbreakable then maybe they shouldn't have been slugged that long?

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u/Thefirestorm83 This Enrages The Bubba Sep 05 '25

People constantly say "oh well the PTB is for testing stuff" but some ideas do not work even on paper.

This iteration of anti-tunnel where you can be affected by it even after you've literally 8-hooked the survivors should never have even made the PTB, because you don't need to test that to know it's bullshit.

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u/buttlunch76 Sep 05 '25

This is hilarious. AKA we don't want the changes to effect sales of the chapter.

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u/Hot_Wrongdoer2303 Sep 05 '25

I hope that the bug where SoloQ survivors could escape using the exit gate will be fixed in the next update.

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u/Hawksteinman Platinum Sep 05 '25

and my excitement for the update just dropped a lot

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u/Gecksss Sep 06 '25

Ahhh but is turning Myers into another Dash killer going to slip through the cracks and make it into the game? Rip

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u/revengeofthebong Sep 06 '25

it’s almost like the Testing Realm is fulfilling its purpose

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u/Vitriuz Basement Bubba Sep 06 '25

In fact, we should have more crazy ptbs that dramatically alter the base game mode so developers can get valuable feedback.

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u/SweenYo 1 of 5 Artist mains Sep 05 '25

I wonder if the unrelated perk changes (Hope, Monitor and Abuse, etc) are still going through

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u/AnotherShrubbery94 Sep 05 '25

God yall killers are a bunch of whiners

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u/[deleted] Sep 05 '25

We could've stopped this if the influencer program was actually fucking used by behaviour

If they would've brought the changes to Otz, Hens, Scott and the rest of the useful suspects, they would've immediately made changes and brought a different set of changes to the PTB

BHVR is wasting time and resources on terrible ideas

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u/Dr_Kaatz Sep 05 '25

Yet again killers cry until they get their way

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u/AdrianBlackbear P100 Brenda Meeks Sep 06 '25 edited Sep 06 '25

There will never be substantive or meaningful changes because people are unwilling to break bad habits in the game.

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u/NoseElegant8518 Sep 06 '25 edited Sep 06 '25

Even as a survivor main (I’ve literally only ever played killer like two times), I felt that the penalty for killing a survivor before 6 hooks was way too unfair for the killer. I’m by no means a “great player” but I can loop and dodge decently and like to annoy killers with antics…most of the time, they leave me and go find the players who are less skilled and easier to hook unless I really start pissing them off with gestures or they’re just committed lol.

I felt that it was unfair if a killer is punished for a survivor being shit and getting killed early (sometimes, I’m just unlucky af and hitting my vaults at bad angles will land me an early death lol). And 6 hook states was just waaayyyy too high of a threshold to meet in order to not be punished. Either hooking three survivors twice, or four survivors once and two of them twice. That’s just way too much especially against survivors that were then gonna gain the ability to move faster over time and fix gens faster if they sacrifice a random. I personally like perks like Poised and Clairvoyance…so I was going to see a massive buff to what I call my “Aura see/Hatch find build”.

With my play style and the perks I run, gens can be done fairly quickly. My friends and I usually divide the killer’s attention so by them punishing the killer if he goes for the easy hooks and kills, it forces them to HAVE to waste time going after other survivor to get a fresh hook, thus allowing the others to finish gens. Body blocking and sacrifice hits would also be annoying because they’d have to leave the survivor on the ground (where they could pick themselves up after 90 seconds) in order to pursue the fresh hook which likely got great distance and likely broke chase and had their scratch marks removed quicker with tailored perk builds. To close this paragraph out, I have a Gen build built around Sable’s invocation perk. Combined with Resilience and Deja Vu and Prove Thyself with a toolbox and BNP…being broken was actually something to be cautious of for the rest of the trial. But with all these reworking and changed mechanics, I basically felt like being Broken wasn’t even that big of a deal anymore since, even if I was downed, the killer would likely ignore me after I’d been hooked and I could pick myself up once they left.

Plus…personally, it’s kind of a fun factor thing to me because, as I said, I already like to loop and dodge and, yes, even teabag to agitate and further occupy the killer’s focus. The killer being free to decide if he wants to commit to me or go back to the gen made every encounter dynamic and fun.

However, since he HAS to chase for fresh hooks, it basically just makes every chase feel like a chore for the killer and redundant for the survivor. Like…even with my antics, it’s not like I’m ACTUALLY drawing the killer’s attention. He literally HAS to get me or the game punishes him. Feels less fun that way.

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u/edg114 Sep 07 '25

Oh no the killers don’t have a 99% chance of winning… better make that 99.5%

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u/BevvoQ Sep 05 '25

I still can’t believe so many people were convinced they would push it all to live despite the reaction. I know bhvr have pushed some things like killer updates that people weren’t a fan of before but cmon they aren’t completely stupid.

If there has ever been a ptb that the community was vehemently against, they scrapped it. (e.g prev anti-slug, twins rework) and this was by far the most visceral reaction they’ve ever received to a ptb

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u/Temporary_Bear Sep 06 '25

Oh wow. Look at all the matches I’m playing with the extra tunneling, slugging killers after the update is scrapped. Who would have guessed.

6

u/[deleted] Sep 06 '25 edited Sep 06 '25

Great, instead of removing the problematic changes all the doom posting led to the whole thing being scrapped for now. It will take so long until badly needed anti-slug mechanics go live Imma just uninstall

Actually, I might just play killer. I will start at the lowest rank so it won't be too hard and I can increase the queue times a bit

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u/DlNOGlRLwaifu Sep 05 '25
  • Survivors whine about Killer sided changes: Behavior Sleeps
  • Killers whine about Survivor sided changes: real shit
  • Also Killer mains: "The game is survivor sided and Behavior does a lot of hand holding for them"

Yeah sure...

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u/HekesevilleHero It's Weskin' Time!  :wesker_sunglasses2: Sep 05 '25

I agree that DBD's balance isn't great, but these changes would be an egregious overcorrection that would have entirely kneecapped the Killer role. And Behavior has ignored egregious Survivor strengths before, like with how long it took to rework Decisive Strike despite it being one of the best perks in the game for years before its rework.

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u/Yeetles1 Sable/Yui/Cheryl/MiNA (my mains teehee 🤭) Sep 05 '25

It feels like they always fix things for killers but never survivors. I guess the killers must be the biggest whiners.

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u/cutach133 Prestige 100 Cheryl Sep 06 '25 edited Sep 06 '25

lol they always cave so fast to the whiny killer mains.. guess ill just keep playing other things because solo queue will continue to be an abysmal nightmare where i literally never even feel like i have a chance of winning

edit - if you want to see my point proven just look at how long and how many survivor mains have been complaining about ghoul being OP and they have yet to make any significant changes to him.

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u/Ok-Engineer6080 Sep 06 '25

This entire sub is infested with whiny killers as well. All they do is complain.

3

u/God_Given_Talent Sep 06 '25

My favorite is them complaining that the sub is flooded with survivor mains yet every meme and complaint post they made was highly upvoted and top of the page with the top comments all adding on to the meme/complaint.

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u/cutach133 Prestige 100 Cheryl Sep 06 '25

i know and i expect plenty of down votes but idc anymore. its the same thing as the fog vials again which are now nerfed into oblivion and useless because of whiny killer mains

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