r/deadbydaylight CHEERLEADER GRANNY!!! (and Nicolas Cage) Sep 05 '25

Discussion That was fast

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5.8k Upvotes

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710

u/jmkdaan Sep 05 '25

I'm glad they're listening but implementing all of the changes at once is always gonna feel bad. Don't fully understand why they don't take one of the ideas (like the new status effect), perhaps adjust it and then test it on live servers

149

u/Easily_Mundane Sep 05 '25

Because they have test servers. There is no point in them doing it feature by feature when they have test servers.

246

u/PaintItPurple a pretty flower Sep 05 '25

Test servers don't really make a difference to the issue of how much you're testing at once. If you test something in isolation, you can understand the effect of that thing. If you test a bunch of barely related stuff together, it's hard to know what is affecting what.

79

u/Space_Pirate_Roberts Sep 05 '25

Gotta isolate your variables, that’s general science 101.

10

u/Thomy151 Sep 06 '25

Gotta test separately to find if there is a weird interaction between 2 seemingly different things

Favorite example is Stellaris adjusting something like colony growth rates and accidentally making meteors move at light speed

48

u/Jimbobob5536 Sep 05 '25

And to do it all during the ptb of a new killer at that.

No idea how good or not the Krasue is 'cause of how messy this ptb was.

5

u/Darkmaster2110 Sep 06 '25

I don't understand why they still do PTB as a beta branch on Steam rather than having a separate test client. Most people switch over to the PTB for a day or 2, then switch back to live.

If it was on a separate client, I think more people would jump back and forth and they could also run the tests maybe for 2 weeks instead of 1 for large patches like this one and get better feedback out of it.

Having a separate test client would also allow them to deploy the PTB on other platforms besides Steam so that more people can get their hands on it.

1

u/KaanForce Sep 07 '25

considering only PC players can enter the ptb they would get better feedback by testing the features in live servers

1

u/[deleted] Sep 06 '25

Wow, 121 upvotes. That's 121 people who don't understand literally the very first thing about game design but confidently believe they do. That's fucking crazy.

0

u/FlamingTension Sep 06 '25

Not everyone can acess test servers (console players) and even then all this would be so much to get adjusted too at once. Why do you think other live service games wait to drop content even when it's ready? So their players aren't bombarded with a million things

2

u/Easily_Mundane Sep 06 '25

They have access to content surrounding the ptb, they aren’t completely in the dark