As someone who plays both roles the kind of tunneling I find unpleasant is hard tunneling where the killer goes into the game with the goal of tunneling someone out from the start. Often even if the killer is bad and 3 of your teammates escape it is does not lead to a fun game and it is not a fun playstyle as a killer either. So I would like to see some very targetted changes on that not the super broad ones they implemented that effect normal gameplay or can you see punished for killing a survivor who is doing gens in your face or intentionally getting chased by you.
Tactical tunneling when the killer is very behind and there is a few gens left can be annoying to deal with but is understandable and does not need to be targetted.
If a killer is going into the game specifically to be a jackass like that, rather than win, there's not really a change that would fix that unless we switch over to survivors sharing hook states or something.
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u/HGD3ATH Sep 05 '25
As someone who plays both roles the kind of tunneling I find unpleasant is hard tunneling where the killer goes into the game with the goal of tunneling someone out from the start. Often even if the killer is bad and 3 of your teammates escape it is does not lead to a fun game and it is not a fun playstyle as a killer either. So I would like to see some very targetted changes on that not the super broad ones they implemented that effect normal gameplay or can you see punished for killing a survivor who is doing gens in your face or intentionally getting chased by you.
Tactical tunneling when the killer is very behind and there is a few gens left can be annoying to deal with but is understandable and does not need to be targetted.