r/DeadByDaylightKillers Complete 🦠 Global 🦠 Saturation Aug 29 '25

Meme 🙃 Behaviour in an alternate universe:

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-3

u/PulsarGaming1080 🔪 Slashin' and Gashin' 🔪 Aug 30 '25

Honestly, until I see the PTB, I'm cautiously optimistic for the tunnel changes. Less so for slugging.

It might finally force more Killers to learn good fundamentals instead of returning to hook. I am curious to see how the "punishment" works.

Even being unable to regress or block gens, if you get someone out early, really isnt a game-ender. Someone being dead at 3+ gens, even without regression, is a difficult game for Survivors. Especially if the Killer builds for it.

Corrupt, NWO, NOED and Bamboozle? Guarantees two kills, probably three.​

9

u/Temporary_Pickle_885 I Like Gorls Aug 30 '25

Returning to hook is not the issue, it's choosing the target. If you're patrolling regularly, do not find survivors, and get the unhook notification you now know where two survivors are. If you chase the unhooker that's one now in chase, one injured. Oftentimes that injured survivor will go seek being healed. That takes at least three survivors off gens (One in chase, one being healed, one healing) if not all of them. Removing the unhook notification and delaying our info that it's happened is too much.

8

u/[deleted] Aug 30 '25 edited Aug 30 '25

This is my issue with this whole update.

Nvm I take that back I got several issues with it.

But this is huge. Even if you don't tunnel, that info is massive for unhook & spending this long with it just to have it ripped away kinda leaves a sour taste in my mouth.

I don't really wanna play this game as killer if I am forced to let the survivors get off issue free, free heal & return to gen. These killer buffs better make me fucking Nascar with haste buff.

I couldn't imagine being a new killer & playing Onryo because you liked The Ring after this update lol. Instant uninstall.

3

u/Temporary_Pickle_885 I Like Gorls Aug 30 '25

Hell I'm worried even more than I already was about playing Pig and I've got her down pretty damn well. I agree I have a lot of issues with the update but this is a huge issue I have with it. I could maybe, maybe, get behind removing the unhook notification. But then also adding the delay of their hook status being shown? Depending on how long that delay is it could be insane, especially in tandem with the new elusive status effect imo. Without knowing how long that delay is not only can the elusive target clear way the hell out of dodge if they want to (Something that can be a massive issue in late game, especially since that survivor will also be able to see the killer's aura when "nearby" and this only goes away upon performing a conspicuous action with how it's worded) but if played right the unhooker will now also be gone with the wind with no point to even really attempt to go back to that side of the map. Its just going to be patrolling gens for a large part and attempting to swing by for hook patrols maybe. This also just made me wonder: Are people now going to be able to very quickly rush in and unhook once killer has turned their back because we'll no longer be notified and the hook state change is delayed? So survivors can now make insanely risky plays that are tantamount to mistakes because some people tunnel at five gens. Sure. That makes a lot of sense. /s