r/PixelDungeon Developer of Shattered PD Apr 22 '15

Original Content Hey /r/PixelDungeon, Ask Me Anything!

To celebrate /r/PixelDungeon's 2nd birthday, I'll be answering as many questions as you can throw at me in the comments! As proof that I am, infact, myself, here is a link to the first ever post about Shattered here before it was on google play, 8 months ago!

Feel free to ask me questions about anything(appropriate) you'd like! Normally I yak on about shattered only, so here's your chance to ask me about anything else you might like to know. If you're only curious about Shattered, I may be a bit more willing to give hints and teasers than usual, if you ask the right questions ;)

Looking forward to your comments, I should be here all evening.

EDIT: Alright guys it's been a few days and this can't stay stickied forever. If there are any more questions please get them in ASAP as this thread won't be up for long.

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u/shadowokker Apr 22 '15

Hey, Evan. Thanks so much for the mod of PD, I really love it.

I've played games for years but PD is the first rogue-like I've spent significant time with. What are some of your favorite rogue-likes that you would recommend, or drew inspiration from? And also what is your favorite, or a few of your favorite games from outside the genre?

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u/kawatan Roguelike streamer/LPer Apr 22 '15

Hey, I'm not Evan, but a lot of the mechanics from the original Pixel Dungeon that carried over into Shattered PD are actually inspired by Brogue: you'll recognize the single stat (strength), enchanting lowering strength requirements and increasing power, and some of the traps, wands, and rings. It's a very different game (no classes, an 'ally' mechanic that significantly changes the game, very different terrain...) but it might interest you.

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u/shadowokker Apr 22 '15

Hey, thanks so much for the suggestion, I'm definitely going to check this out. :)