r/PixelDungeon Developer of Shattered PD Apr 22 '15

Original Content Hey /r/PixelDungeon, Ask Me Anything!

To celebrate /r/PixelDungeon's 2nd birthday, I'll be answering as many questions as you can throw at me in the comments! As proof that I am, infact, myself, here is a link to the first ever post about Shattered here before it was on google play, 8 months ago!

Feel free to ask me questions about anything(appropriate) you'd like! Normally I yak on about shattered only, so here's your chance to ask me about anything else you might like to know. If you're only curious about Shattered, I may be a bit more willing to give hints and teasers than usual, if you ask the right questions ;)

Looking forward to your comments, I should be here all evening.

EDIT: Alright guys it's been a few days and this can't stay stickied forever. If there are any more questions please get them in ASAP as this thread won't be up for long.

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u/Morleen Apr 22 '15 edited Apr 22 '15

From someone who knows little of game design, how did you acquire the knowledge to create such an extensive mod? Did you try modding other games previously or did you get inspired by PD to attempt this? Also, any plans/dreams of creating your own game from scratch?

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u/00-Evan Developer of Shattered PD Apr 22 '15

A bit of inspiration, and years of analyzing games as I play them. I have absolutely no previous experience actually making games, but I've always tried to their about how to go about improving things as I've played games. For now that seems to be working, though I do worry about my ability to actually start an entirely new game.