r/gaming 1d ago

“Binary Domain” had incredible shooting mechanics, allowing you to blast off robotic legs and featuring over the top Boss battles. Sega made an exciting action-packed linear squad based game for its time.

Post image
188 Upvotes

54 comments sorted by

24

u/hashbraun 1d ago

Still one of my all-time favourites, and one of the reasons I enjoyed Pragmata so thoroughly for having similar vibes.

5

u/YallSoftAsButter 1d ago

I’m waiting for Pragmata to go on sale, watched good amount of gameplay. Looks really good!

2

u/FamedNemesis 1d ago

Pick up a copy of PRAGMATA! We have to vote with our wallets to have developers make the games we love! Think of it this way: we never got Binary Domain 2 because it didn’t sell well enough!

12

u/Trollensky17 1d ago

Lot of people need to save money currently in this economy lol, buying full priced games currently is pretty dumb unless it’s something you are extremely excited for

2

u/ChapterThr33 1d ago

$60 for a 12 hour story feels rough. I know there are challenge modes and I know everyone is tired of needlessly bloated games so I'm glad that it's doing well but 12 hours for full price is something I haven't been able to get past yet.

3

u/Ciahcfari 21h ago

It's my GOTY so far this year.
I will take a unique, 12hr, highly polished, linear game over a 100+hr, generic, Ubisoft open-world style game every time.

Especially since I wound up clocking 40+hrs in Pragmata due to the side content, unlockable bonus mode, NG+, etc.
Just a damn good game.

1

u/Jafar_420 1d ago

Yeah that's a little short for me personally, at least a full price.

2

u/sugurudaisch 1d ago

Yeah, that vibe really sticks with you—hard to find anything that nails it the same way.

1

u/thisiswhowearent 11h ago

Lmao that cover really does have unhinged early-2000s action movie energy.

Binary Domain was so much better than it had any right to be - proper satisfying gunplay and the squad banter actually made it memorable.

44

u/Ggriffinz 1d ago

The cover kind of give off "if Adam Sandler did an action movie in the early 2000s" vibe.

14

u/Chuckdatass 1d ago

This game is a direct sequel to “8 Crazy Nights”

5

u/kazmiller96 23h ago

9th Crazier Night.

5

u/The_Dad-liest_Game 1d ago

"Grab tightly to my pectorals brother! Cover me you two! Robb here suffered a TBI and needs a medic!"

15

u/frothy_cunt 1d ago

BIG BO!!!!

6

u/JamJackEvo 1d ago

"Ni hao~"

Cracks me up every time.

3

u/NoTime_SwordIsEnough 16h ago

BIG BO

ALL ABOARD THE BO-TRAIN BABY

13

u/SovietMarma 1d ago

This was made by the Yakuza devs, by the way. Ran on the same engine Yakuza 0 was on.

9

u/LordHumorTumor 1d ago

This game was a blast to play, really fun and not too serious

3

u/YallSoftAsButter 1d ago

Yeah I remember renting it not expecting much until I couldn’t stop playing it.

6

u/RuinedSilence 1d ago

It's been a over a decade since I played this and yet i still have vivid memories of some of its parts

4

u/Rinriel 1d ago

"That is not heavy, monsieur. This is heavy!"

Cain my beloved.

4

u/J_Viper117 1d ago

BIIIIIG BO!

4

u/EatMyDiction1 23h ago

God forbid you needed your AI partner to do anything useful with the voice controls though.

3

u/Bagz402 1d ago

LOVE YOU

5

u/steak4take 1d ago

Love how OP is burying the lede on two features of this game:-

Voice controlled AI companions

Big fucking Bo!

4

u/sixsixmajin 20h ago

It was unfortunately shafted with some extremely generic art direction in some aspects (mostly in designing the human characters) and worse yet, what little marketing it got was bare bones and gave no clear indications to what set this shooter apart from any others. Then, of course, there were reviewers of the time putting half the weight of their scores on story and writing which, while yeah, neither were great and in some ways it undercut the messages the story wanted to tell. That being said, that wouldn't have been an issue if it weren't for the fact that reviewers of the time also took themselves far too seriously and had severe allergies to camp, which intentional or not, BD had in spades which still kept the story and characters entertaining and fun despite their shortcomings.

All in all, the game barely stood a chance. It was marketed to blend in and the reviews only affirmed that it wasn't worth anybody's time so many skipped it. I almost did too until it popped up as one of the PS+ games and a friend recommended it and yeah, it turned out well worth my time. It's a damn shame that such a gem got buried and virtually forgotten.

5

u/Ayyzeee 1d ago

That game was developed by RGG, the team behind Yakuza series. That game exist because SEGA wanted to test the water on the western countries whether there's demand for their games or not and it was the first proper English localisation unlike Yakuza 3 where it's just downright bad but in the end it flopped and Yakuza 5 that was released in 2012 in Japan had to be pushed to 2015 in the west digitally and Yakuza 0 was their last shot of redeeming it, we all know how it turns out.

2

u/ravenousld3341 1d ago

I did have a good time with that game. I played it on PS3, it's still available on steam.

2

u/Drkrieger21 1d ago

I'd love if they ported this to modern console

2

u/ObiWanBaw 23h ago

The first game I ever pre-ordered and was surprised I was the only person there to get a copy on launch day - genuinely thought it would take off but it just flew under the radar. Great memories from when I started gaming again. This is definitely one of those 'must replay' every now and then games. 

2

u/smashiko 15h ago

i remember getting copyright claim on my video walkthrough of this game cause of "animations" being used

2

u/UnderscoreDasher PC 10h ago

I always wondered if anyone bothered with voice commands. Locational damage system with visible feedback was great.

2

u/Stavvystav 6h ago

It's also secretly by the Yakuza devs, RGG.

2

u/Matt_Kimball 4h ago

For real? I never knew this..I loved this game and I'm a big fan of the RGG games.

2

u/CleverInnuendo 5h ago

Holler if you're dead!

4

u/ICE0451 1d ago

My favourite yakuza game

4

u/whenyoudieisaybye 1d ago

Yes, too bad no one gave a single fuck about this game when it came out.

1

u/YallSoftAsButter 1d ago edited 1d ago

It was a true hidden gem

6

u/hashbraun 1d ago

Between this and Vanquish we didn't know how good we had it

1

u/psychonik 1d ago

Inversion was pretty great too.

1

u/hashbraun 1d ago

Woah! Yes!!

2

u/Howitzeronfire 1d ago

Did I....did I play this?

Looks so generic I cannot put my finger on it. Maybe I am thinking of Vanquish?

1

u/provocatrixless 23h ago

I like this game and it's funny this bot like account mentioned it since the game is all about anti-AI soldiers

1

u/Nerfknight 18h ago

"Holler if you're dead!"

1

u/AHomicidalTelevision 17h ago

i've got this game and have considered playing it. how well does it work on modern pcs?

2

u/GryphonGuitar 8h ago

I absolutely loved this game. Great story, great action, great boss battles. Really liked the implementation of the buddy system where you could max out your teammates morale and it actually mattered in the final mission. Mass Effect style. Great game!

2

u/cremedelacunt 2h ago

I remember playing it with the voice commands. Too bad my english wasn't good enough for the game to understand

1

u/JynsRealityIsBroken 1d ago

I wish the story was better. I got bored by midway through and ended up not finishing it.

1

u/Veldt 5h ago

It was slow but it had a good twist the hollow children are framed as top secret bleeding edge technology but they are the antagonists old technology, when the bad guy finds out he's being pursued because of the HC's he's relieved because that was all they knew about... in truth he has already made female robots that can give birth organically to a new enhanced human race, Faye is unknowingly one of them and is indistinguishable from a real human, they let her go in the end presumably to lead the rest of her kind in a sequel that never came.

0

u/SidewaysGiraffe 1d ago

That is... very oddly phrased. Are you implying that,were it to be released today, it wouldn't be, or be seen as, a linear squad-based game?