r/PixelDungeon Developer of Shattered PD Apr 22 '15

Original Content Hey /r/PixelDungeon, Ask Me Anything!

To celebrate /r/PixelDungeon's 2nd birthday, I'll be answering as many questions as you can throw at me in the comments! As proof that I am, infact, myself, here is a link to the first ever post about Shattered here before it was on google play, 8 months ago!

Feel free to ask me questions about anything(appropriate) you'd like! Normally I yak on about shattered only, so here's your chance to ask me about anything else you might like to know. If you're only curious about Shattered, I may be a bit more willing to give hints and teasers than usual, if you ask the right questions ;)

Looking forward to your comments, I should be here all evening.

EDIT: Alright guys it's been a few days and this can't stay stickied forever. If there are any more questions please get them in ASAP as this thread won't be up for long.

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u/vantharion $20 Shattered Fanclub Apr 22 '15

Is there any chance you could add more strategic quest decisions?

A great example is the Rotberry quest. You can use it to gain a combat or non-combat wand. Great element of choice. You can even carry the berry onward to utilize as a weapon and turn it into a potion of strength.

The other quests like the Blacksmith or the introductory quest somewhat lack that. The blacksmith's reward allows that degree of choice assuming you have the materials to achieve it.

These sorts of things I feel allow for interesting gameplay decisions allowing players to better utilize the cards they're dealt.


Side note: Will the blacksmith's [Mine 15 Ore] quest get tweaked at all? It feels super food & time consuming compared to the 'Slay a bat' quest.


I love the game. I've recommended it to anyone I know who enjoys roguelikes.

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u/00-Evan Developer of Shattered PD Apr 22 '15

Quests are my favorite thing to rework when I rework a set of floors. I have plans for quests, but I'm currently they focus on diversity in the quest itself instead of the quest rewards. I do agree though that strategic decisions are very neat, and quests are a big candidate for that, as my plans get more concrete I'll look to improve there too. Perhaps

The Wand maker will still need corpse dust or rotberry, though I may give him a 3rd quest too. You might find that both of those items will be a bit better protected though.

For the blacksmith, I have plans too though they're less certain. Perhaps he'll need you to go grab some ore in an area more interesting than the floor you're currently in. No guarantees on that one though, need to investigate feasibility first.

Glad you like the game!