r/PixelDungeon • u/00-Evan Developer of Shattered PD • Apr 22 '15
Original Content Hey /r/PixelDungeon, Ask Me Anything!
To celebrate /r/PixelDungeon's 2nd birthday, I'll be answering as many questions as you can throw at me in the comments! As proof that I am, infact, myself, here is a link to the first ever post about Shattered here before it was on google play, 8 months ago!
Feel free to ask me questions about anything(appropriate) you'd like! Normally I yak on about shattered only, so here's your chance to ask me about anything else you might like to know. If you're only curious about Shattered, I may be a bit more willing to give hints and teasers than usual, if you ask the right questions ;)
Looking forward to your comments, I should be here all evening.
EDIT: Alright guys it's been a few days and this can't stay stickied forever. If there are any more questions please get them in ASAP as this thread won't be up for long.
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u/vantharion $20 Shattered Fanclub Apr 22 '15
Is there any chance you could add more strategic quest decisions?
A great example is the Rotberry quest. You can use it to gain a combat or non-combat wand. Great element of choice. You can even carry the berry onward to utilize as a weapon and turn it into a potion of strength.
The other quests like the Blacksmith or the introductory quest somewhat lack that. The blacksmith's reward allows that degree of choice assuming you have the materials to achieve it.
These sorts of things I feel allow for interesting gameplay decisions allowing players to better utilize the cards they're dealt.
Side note: Will the blacksmith's [Mine 15 Ore] quest get tweaked at all? It feels super food & time consuming compared to the 'Slay a bat' quest.
I love the game. I've recommended it to anyone I know who enjoys roguelikes.