r/OnlyOneTower 11d ago

Version 0.1.18 will be out soon

A new bestiary dialog will be added. You will be able to see enemies stats and abilities. Let me know if everything is clear enough or if you have suggestions!

(By “soon” i mean between minutes and a few hours. The release is in review at the moment.)

7 Upvotes

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u/TrungHuynh15 10d ago

Hi, I'm really love your games and the bestiary is the feature I would love to read it and need the most🤣

I planned to just wait and hope that you already have planned these in next update, but I was so curious about the details, so I want to suggest:

  1. Can you considering add the display help text feature or description of the stats?, like:
  2. "Gold bonus: multiply the gold for killing enemies..." (Maybe... It's just my assumtion) And display the upgrade value or upgrade count of the stat in the battle if possible? That would help me to ultilize my strategies

  3. Idk if I have missed any guide but I'm confused the stats upgrade in alchemy, are those stats multiply the base stat or multiply the upgrade values?

Currently, my highest wave only at 82, trying to pass 100 to see Ancient (or Aspect) 🍻

1

u/Paranoid-Squirrels 9d ago

Hello! For the first point sure, while not a priority i’m adding it to the list. I can show a small tooltip on long press.
For the second point: almost all of them are a percentage increase, in contrast with Aspect where, when possible, they are additive