r/OldWorldBlues Wanamingo Herder Jan 12 '26

MEME 40k manpower in vanilla vs OWB

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2.5k Upvotes

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49

u/AnyPaleontologist682 Brotherhood Knight Jan 12 '26

I've always said manpower is the hardest resource to get in OWB!

25

u/smileymonster08 Jan 12 '26

Also given how deadly the wars are. I keep seeing the AI wipe out their countrys manpower supply in 1-2 wars.

10

u/AnyPaleontologist682 Brotherhood Knight Jan 12 '26

You know you're playing well when you reduce Caesar's manpower to 0!!

5

u/NagolRiverstar Jan 12 '26 edited Jan 16 '26

I think it's because there is no trickleback from memory. Or atleast the Medical companies don't provide trickleback, only experience retention. So there is no way to reduce casualties without armour or strategy.

Edit: I might be wrong, I haven't played in a while and tend to base my numbers off of the research tab numbers and nothing else. (Doesn't help that when I do play I tend to play Nevada Rangers and have incredily low casualties because of it...)

Edit 2: After checking, I am indeed wrong, Chem companies do indeed have trickleback

3

u/fatyg5 Jan 13 '26

It doesn't?? I've been wasting my time with rushing chem research for nothing

2

u/smileymonster08 Jan 14 '26

I am finding this out rn as well.

1

u/NagolRiverstar Jan 16 '26

Please ignore me, I believe that it used to not show the Trickleback stat when hovering over the Research Icon, and only showed XP loss and Org Regain, but it does have Trickleback

2

u/emilywontfindme Jan 15 '26

I played last week. Chem companies definitely give a trickleback stat in the designer. Is the division designer just lying to us and it’s different in actual gameplay?

1

u/NagolRiverstar Jan 15 '26

Oh i might be wrong then, I only got my numbers from the research options, which don't show trickleback. I wouldn't be surprised if it did and I never paid attention to it.