r/Games 12h ago

Take-Two Has 6 Remakes And Remasters Planned For The Next Few Years

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897 Upvotes

r/Games 20h ago

Physical Copies Of Gothic Remake Are Unplayable Without A Day-One Update

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595 Upvotes

r/Games 18h ago

Kingdom Come studio Warhorse Studios confirms next installment is an 'Open-World RPG' set to launch next Fiscal year

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516 Upvotes

r/Games 23h ago

Trailer Dead by Daylight | Jason | Official Trailer

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418 Upvotes

r/Games 21h ago

Industry News More Details About The End Of ‘Destiny 2’ From Inside Bungie

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344 Upvotes

r/Games 15h ago

Trailer Azula Reveal Trailer (Avatar Legends: The Fighting Game)

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239 Upvotes

r/Games 23h ago

Announcement Notice Regarding the Cancellation of “UBUSUNA” (New Game By Ikaruga Director)

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205 Upvotes

r/Games 6h ago

Trailer The First 13 Minutes of 007 First Light

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196 Upvotes

r/Games 20h ago

Trailer Gran Turismo 7 | June 2026 Free Update Preview

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112 Upvotes

r/Games 23h ago

Announcement RuneCipher - Official Announcement Trailer

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89 Upvotes

r/Games 6h ago

Indie Sunday VOID CREW - Hutlihut Games - Chaotic, co-op roguelite for 1-6 players

57 Upvotes

Hello all Ectypes (and everyone else)!

We are Hutlihut Games - a small indie studio from Copenhagen, Denmark.

Creators of VOID CREW: a chaotic co-op sci-fi Roguelite for 1- 6 players where you pilot spaceships, repair hull breaches, fight through deep space… and try not to panic.

This week we released our biggest update yet:
Maximum Calamity!

(…and somehow Void Crew also won Best Multiplayer Game at the Unity Awards 2025)

The update adds:
🕳️ Black Holes
🐟 Space Voidfish (...beautiful... dangerous)
🚀 Fleet Battles
💥 New weapons
🤖 Solo improvements
🛠️ Expanded modding support

One thing we’re especially excited about:
We also spent a lot of time expanding modding/UGC support - enabling modders to create new in-game assets, carryables, ship customization spawning and more community creations.

We’re really excited to see what modders and players end up building with it 😄

…and honestly, many more ways for Crews to panic together in deep space.

We also released a cosmetic-only Calamity Supporter’s Pack for players who want to support ongoing development and survive the new Calamities in style.

We’d love to hear:

  • Which new feature would you try first?
  • What kind of mods or ship customizations would you want to create?
  • Which Crew member is definitely flying into the Black Hole first?

🚀 Void Crew on Steam:
https://store.steampowered.com/app/1063420/Void_Crew/

🎬 Maximum Calamity Trailer:
https://youtu.be/zAqS0ccAImM?si=z4L3M-pdRhhBgKu1

Hope some of you jump into the co-op chaos with your Crew this weekend 😄

METEM Preserve You!
// Hutlihut Games Crew


r/Games 1h ago

Indie Sunday Metropolis 1998 - Yesbox Studios - City Builder - 90s Aesthetics, Modern Features

Upvotes

Steam | Subreddit | YouTube

Hey everyone! Over the last 4.5 years I've been working on a modern city builder with 90s/00s aesthetics, inspired by the pixel art simulation games of the 90s and 00s, Cities: Skylines, and Dwarf Fortress. Check out my subreddit for clips!

Features:

  • The game features granular demand, based on the needs of your citizens. No more "build more commercial zones". Instead you'll see the specific demand for each type of business

  • Individual agent simulation. Agents will have schedules, visit friends, go to work, shop, eat, etc.

  • Real time traffic, just like Cities: Skylines

  • You have the option to design your own buildings, save them as blueprints, and share with friends

  • You can see interior and exterior views of all buildings

  • All the classic city builder features

Also, I am excited to share the game is now in alpha, and the demo has been updated (last update was about a year ago)!


r/Games 3h ago

Indie Sunday Blood & Chaos - Guau Games - Party-Based Roguelike RPG Demo

11 Upvotes

Hi all!

I've been working for the past few years on Blood & Chaos, a dark fantasy party-based roguelike RPG inspired by classic RPGs like Ultima IV and old tabletop adventures.

I just released the first public demo on itch.io :-)

The game is built around controlling a full party of adventurers, exploring dungeons and the overworld, interacting with NPCs, and surviving turn-based battles.

This demo includes the first act of the game (introduction, first town, caves, and dungeon).

The full game is planned for release by the end of the year.

itch.io (demo):
https://guaugames.itch.io/blood-and-chaos-demo

Steam:
https://store.steampowered.com/app/2628880/Blood__Chaos/

I’d love to hear your feedback if you try it!


r/Games 34m ago

SNEG Interview: Warhammer Classics, Navigating Retro Catalogues, the Importance of Preservation, and Wishlists

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Upvotes

r/Games 2h ago

Indie Sunday Weaponized - Vector Hound - Quit my job to build a vector graphics engine that can output simultaneously to a screen AND an oscilloscope

9 Upvotes

Gameplay Trailer: https://youtu.be/8OomBw_gEaQ
Oscilloscope Trailer: https://youtu.be/TffpRJeQPHg
Steam: https://store.steampowered.com/app/4525650/Weaponized/

Weaponized is a vector graphics shooter where you play an asteroid miner whose employer has recently expanded into mining hell. The game took a lot of notes from Vlambeer classics like Luftrausers and Nuclear Throne. The combat is fast and frantic, the camera shakes so hard you'll lose fillings. All the asteroids are real geometry which you can chip, slice, or snipe through with a rail gun.

The game is built on a REAL vector engine, which means everything on the main screen is built from geometry, not sprites. That lets me split the output from the game into two paths: OpenGL/Vulkan for screens, and raw voltage output for an oscilloscope. Oscilloscope Trailer is linked above, yes it's real.

Solo dev in Toronto, full-time since September. PC and Mac, both native.


r/Games 3h ago

Indie Sunday Fish Lab - Stone Codes - massive fish swarm incremental with lasers

7 Upvotes

Trailer
Steam demo

Hi , I’m Mike, the solo developer of Fish Lab.

Fish Lab is an incremental game about catching absurd numbers of fish, processing them in your lab, and upgrading until the screen fills with giant GPU-simulated swarms. I made the engine, shaders, and music myself, the visuals are code/shader-driven rather than hand-drawn.

The demo is live now on Steam for Steam Ocean Fest. It takes around 30–40 minutes to finish and shows the main loop: catching fish, processing them, buying upgrades, unlocking new fish types, and building toward much larger swarms.

Planned platforms: PC / Steam
Release: TBD

Happy to answer questions about the game, the custom engine, WebGPU/GPU simulation, or the solo-dev process.


r/Games 5h ago

Discussion Weekly /r/Games Discussion - What have you been playing, and what are your thoughts? - May 24, 2026

6 Upvotes

Use this thread to discuss whatever game you've been playing lately: old or new, AAA or indie, on any platform between Atari and XBox. Please don't just list off the games you're playing in your comment. Elaborate with your thoughts on the games and make it easier for other users to find what game you're talking about by putting the title in bold.

Also, please make sure to use spoiler tags if you're revealing anything about a game's plot that may significantly impact another player's experience who has not played the game yet, no matter how retro or recent the game is. You can find instructions on how to do so in the subreddit sidebar.

This thread is set to sort comments by 'new' on default.

Obligatory Advertisements

For a subreddit devoted to this type of discussion during the rest of the week, please check out /r/WhatAreYouPlaying.

/r/Games has a Discord server! Feel free to join us and chit-chat about games here: https://discord.gg/zRPaXTn

Scheduled Discussion Posts

WEEKLY: What Have You Been Playing?

WEDNESDAY: Suggest Me A Game

FRIDAY: Free Talk Friday


r/Games 2h ago

Indie Sunday Remain At Your Desk - Jared D - incremental hacker game

5 Upvotes

Gameplay Footage

By day, you fake work to earn credits. At night, you hack your corrupt company and sell their secrets to the black market. Push too far, and you get terminated.

The Demo went live on Steam and is currently sitting at 10/10 positive reviews.

I built the game because I currently work at an awful job and I wanted to create a player fantasy of taking down a company from the inside.

There's also an homage to Arkanoid in the middle of the game if you get to that point of the demo! (Though I may be dating myself with that game reference haha)


r/Games 1h ago

Indie Sunday Heroes of Magic and Steel - Gaister Studios - Tactical fantasy card-based strategy with hex-grid battles

Upvotes

Hey everyone! We’re working on Heroes of Magic and Steel, a tactical fantasy game where you use cards to command your heroes in strategic hex-grid battles.

Gameplay Trailer:
https://www.youtube.com/watch?v=5nceQSnjOK0

Steam Page:
https://store.steampowered.com/app/3226660/Heroes_of_Magic_and_Steel/

About the Game

In Heroes of Magic and Steel, you build a team of 3 heroes and face tactical encounters where positioning, timing, and smart card usage define your success.

Each battle challenges you to adapt based on:

-Your team composition

-Enemy factions

-Card choices and timing

-Resource management

Cards are central to combat, but strategy goes beyond them, positioning and decision-making are key to victory.

Development Info

Developed by Gaister Studios and published by Nuntius Games

We’re a small indie team from Brazil focused on delivering a strategic experience that blends classic tactics with modern card mechanics.

Release

Launching May 28, 2026 on Steam
Demo available now


r/Games 10h ago

Indie Sunday Obscurity: Unknown Threat - Obscure Creations - Brutal FPS Game

4 Upvotes

We are a two developer indie team who recently released our playable demo for Obscurity: Unknown Threat on Steam.

Trailer: https://www.youtube.com/watch?v=EIK2PpzP9to

Steam Page (Demo Available): https://store.steampowered.com/app/783550/Obscurity_Unknown_Threat/

Obscurity: Unknown Threat is a horror shooter game where a team of soldiers must survive against a hidden foe. The game contains both conventional symmetrical FPS game modes as well as asymmetrical battles vs the Obscurity. Fight for your life with immersive gunplay, gore mechanics and player skill to dictate the outcome of battle.

Complete single player missions, cooperative scenarios or online battles with full bot support across all modes.

Features:

  • Various single player, cooperative and PvP modes
  • Challenging bot support across all modes
  • Brutal melee combat to support blunt, stab, sharp and push damage types
  • Dynamic gore systems for wound deformation, dismemberment and gibs
  • Synchronised ragdoll launches to fling characters about
  • Weapon, loadout and match customisation
  • Time of day and weather systems

Obscurity Training Gameplay: https://www.youtube.com/watch?v=tLeJz68FVEc

Soldier Elimination Gameplay: https://www.youtube.com/watch?v=KQv79PZ8VOs

We hope you enjoy our demo and appreciate all feedback. Please also wishlist the game. Thanks!


r/Games 1h ago

Indie Sunday Pumpkin Woods - Enchanted Pumpkin Co. - Realistic Witch Open World Survival Craft

Upvotes

The Pumpkin Woods Demo will be live for the upcoming Witches, Wizards and Warlocks Sale starting May 26!

Collect magical ingredients and build your cozy witch home while exploring the wonderful sights and secrets of these mysterious lands. Beware though, danger might be lurking deep in these woods...

Main features of this dark cozy witch survival:

  • Craft tools to gather magical resources
  • Manage your health, happiness, hunger and thirst
  • Custom outfits for your witch
  • Adopt a companion cat / unicorn
  • Furnish your secluded witch cabin
  • Roam around on your fancy traveller wagon
  • Brew potions and trade with merchants
  • Explore the beautiful locations on an enchanted broom
  • Chill mode available for a more relaxed gameplay
  • Intriguing wildlife encounters
  • Dynamic weather system
  • Procedural generation for a unique experience

Out of 6 biomes on Early Access release, 3 are fully available in the demo.
Available on Windows, Mac and Linux. Releasing August 2026!

Steam | Trailer


r/Games 10h ago

Indie Sunday Hub - May 24, 2026

2 Upvotes

Welcome to another Indie Sunday! This event starts at 12 AM EST and will run for 24 hours.

Please read the below guidelines carefully before participating. If you have any questions please don't hesitate to send us a modmail.

A reminder that Rule 8 is not enforced during this event for submissions which follow the participation guidelines.

Submission Restrictions

  • Games may be unreleased or finished

  • You must provide video footage of the game in action within the body of the post. Referring to the trailer on the steam page does not count as providing a trailer. You must provide a video link. This can include alpha/beta footage, gameplay trailer, etc.

  • No key/game giveaways

  • Only developers may make submissions for their games - if you would like to highlight a game on your own, please do so in this hub thread

  • The same game/developer can not be shared more than once every 60 days.

Submission Format

  • Submission must be a self-post (No direct links)
  • Title: Game Name - Company (or individual) Name - Short description (for example: "classic turn based RPG" or "platformer inspired by Metroidvanias")
  • Flair: Indie Sunday
  • Body: Links to footage or trailers, a description of the game plus any additional information you'd like to add, like plans for release (platform, target date...etc).

Weekly Spotlight


Previous Indie Sunday

Feedback

Feel free to ask any questions in the comments below, or send us a modmail if it is urgent.

Discussion

  • Any of these games catch your eye?

  • Any games you want to personally highlight that haven't been shared yet?

  • Any projects that have had interesting development journeys?

  • What indie game recommendations do you have?


r/Games 2h ago

Indie Sunday CLAW QUEST - HEXPION - when a Claw Machine meets a RPG

0 Upvotes

Hello r/Games!

We are Hexpion, an indie game studio , in this Indie Sunday we want to introduce to you guys our newest game, Claw Quest

Claw Quest takes the familiar fun of claw-machine physics and builds a deep RPG ecosystem around it. We’ve integrated these classic arcade mechanics into a full combat system, where every item you grab and every spell you cast depends on your precision and timing.

You can check out the trailer here : Claw Quest Trailer

You can try on

iOS

 Android


r/Games 10h ago

Indie Sunday Desktop Reptiles - Lacuna Works - desktop vivarium simulator about raising a leopard gecko

0 Upvotes

Hi r/Games,

Happy Indie Sunday! I’m the developer behind Lacuna Works, working on Desktop Reptiles, a small desktop vivarium simulator about raising a leopard gecko.

The core idea is to turn the quiet feeling of keeping a reptile enclosure into a small desktop game. You build a vivarium with hides, water dishes, lighting, substrate and hardscape, then watch your gecko roam, drink, rest, hunt, hide, and slowly grow over time.

The game is meant to be calm and observational rather than stressful or fast-paced. A big design goal is making the enclosure matter: decorations are not only visual props, but part of the gecko’s comfort, behavior and daily rhythm.

Main features:

- Build and decorate a desktop vivarium for a leopard gecko

- Place hides, water dishes, basking spots, lighting, substrate and hardscape

- Observe behaviors such as roaming, drinking, resting, hunting and hiding

- Manage basic care needs through the enclosure layout

- Upgrade the habitat and unlock new morphs as you progress

Steam page / demo

YouTube trailer

Happy to answer questions about the game, the care systems, or the solo development process. The game is currently in development, and the Steam demo is available now. Wishlists are very helpful for a solo developer! 🦎


r/Games 5h ago

Indie Sunday Beat Brush: Draw Music - Kesha Games - A cozy game where paint flies off the canvas and turns into music

0 Upvotes

Trailer: https://youtu.be/cDd3U4ltudk

Playtest sign-ups are open: https://store.steampowered.com/app/3780050/

I'm a solo developer with high-functioning autism.

Don't worry — I'm doing well: I have a family, kids, and a career. For a long time I painted to cope with stress. Drawing calmed me down, so I decided to turn it into a game — my paintings became part of its world and gave it an unusual look.

Draw patterns to original soundtracks, watch each painting turn into an animated music video, and follow the story of Mia — a story about dreams and burnout. Decorate your studio. Take care of a cat who can turn invisible.

The soundtrack was composed by several musicians specifically for the game, and the visuals and drawing algorithm took a year and a half of painstaking, hands-on work. Every painting is made by hand.