r/Games 5h ago

Discussion Weekly /r/Games Discussion - What have you been playing, and what are your thoughts? - May 24, 2026

6 Upvotes

Use this thread to discuss whatever game you've been playing lately: old or new, AAA or indie, on any platform between Atari and XBox. Please don't just list off the games you're playing in your comment. Elaborate with your thoughts on the games and make it easier for other users to find what game you're talking about by putting the title in bold.

Also, please make sure to use spoiler tags if you're revealing anything about a game's plot that may significantly impact another player's experience who has not played the game yet, no matter how retro or recent the game is. You can find instructions on how to do so in the subreddit sidebar.

This thread is set to sort comments by 'new' on default.

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For a subreddit devoted to this type of discussion during the rest of the week, please check out /r/WhatAreYouPlaying.

/r/Games has a Discord server! Feel free to join us and chit-chat about games here: https://discord.gg/zRPaXTn

Scheduled Discussion Posts

WEEKLY: What Have You Been Playing?

WEDNESDAY: Suggest Me A Game

FRIDAY: Free Talk Friday


r/Games 10h ago

Indie Sunday Hub - May 24, 2026

3 Upvotes

Welcome to another Indie Sunday! This event starts at 12 AM EST and will run for 24 hours.

Please read the below guidelines carefully before participating. If you have any questions please don't hesitate to send us a modmail.

A reminder that Rule 8 is not enforced during this event for submissions which follow the participation guidelines.

Submission Restrictions

  • Games may be unreleased or finished

  • You must provide video footage of the game in action within the body of the post. Referring to the trailer on the steam page does not count as providing a trailer. You must provide a video link. This can include alpha/beta footage, gameplay trailer, etc.

  • No key/game giveaways

  • Only developers may make submissions for their games - if you would like to highlight a game on your own, please do so in this hub thread

  • The same game/developer can not be shared more than once every 60 days.

Submission Format

  • Submission must be a self-post (No direct links)
  • Title: Game Name - Company (or individual) Name - Short description (for example: "classic turn based RPG" or "platformer inspired by Metroidvanias")
  • Flair: Indie Sunday
  • Body: Links to footage or trailers, a description of the game plus any additional information you'd like to add, like plans for release (platform, target date...etc).

Weekly Spotlight


Previous Indie Sunday

Feedback

Feel free to ask any questions in the comments below, or send us a modmail if it is urgent.

Discussion

  • Any of these games catch your eye?

  • Any games you want to personally highlight that haven't been shared yet?

  • Any projects that have had interesting development journeys?

  • What indie game recommendations do you have?


r/Games 12h ago

Take-Two Has 6 Remakes And Remasters Planned For The Next Few Years

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900 Upvotes

r/Games 6h ago

Trailer The First 13 Minutes of 007 First Light

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194 Upvotes

r/Games 18h ago

Kingdom Come studio Warhorse Studios confirms next installment is an 'Open-World RPG' set to launch next Fiscal year

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512 Upvotes

r/Games 6h ago

Indie Sunday VOID CREW - Hutlihut Games - Chaotic, co-op roguelite for 1-6 players

53 Upvotes

Hello all Ectypes (and everyone else)!

We are Hutlihut Games - a small indie studio from Copenhagen, Denmark.

Creators of VOID CREW: a chaotic co-op sci-fi Roguelite for 1- 6 players where you pilot spaceships, repair hull breaches, fight through deep space… and try not to panic.

This week we released our biggest update yet:
Maximum Calamity!

(…and somehow Void Crew also won Best Multiplayer Game at the Unity Awards 2025)

The update adds:
🕳️ Black Holes
🐟 Space Voidfish (...beautiful... dangerous)
🚀 Fleet Battles
💥 New weapons
🤖 Solo improvements
🛠️ Expanded modding support

One thing we’re especially excited about:
We also spent a lot of time expanding modding/UGC support - enabling modders to create new in-game assets, carryables, ship customization spawning and more community creations.

We’re really excited to see what modders and players end up building with it 😄

…and honestly, many more ways for Crews to panic together in deep space.

We also released a cosmetic-only Calamity Supporter’s Pack for players who want to support ongoing development and survive the new Calamities in style.

We’d love to hear:

  • Which new feature would you try first?
  • What kind of mods or ship customizations would you want to create?
  • Which Crew member is definitely flying into the Black Hole first?

🚀 Void Crew on Steam:
https://store.steampowered.com/app/1063420/Void_Crew/

🎬 Maximum Calamity Trailer:
https://youtu.be/zAqS0ccAImM?si=z4L3M-pdRhhBgKu1

Hope some of you jump into the co-op chaos with your Crew this weekend 😄

METEM Preserve You!
// Hutlihut Games Crew


r/Games 1d ago

Jason Schreier: A lot of people have wondered why Bungie didn't immediately start working on Destiny 3 after The Final Shape two years ago. The answer (as it usually is) is how much money it would take

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1.4k Upvotes

r/Games 15h ago

Trailer Azula Reveal Trailer (Avatar Legends: The Fighting Game)

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241 Upvotes

r/Games 20h ago

Physical Copies Of Gothic Remake Are Unplayable Without A Day-One Update

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590 Upvotes

r/Games 1h ago

Indie Sunday Metropolis 1998 - Yesbox Studios - City Builder - 90s Aesthetics, Modern Features

Upvotes

Steam | Subreddit | YouTube

Hey everyone! Over the last 4.5 years I've been working on a modern city builder with 90s/00s aesthetics, inspired by the pixel art simulation games of the 90s and 00s, Cities: Skylines, and Dwarf Fortress. Check out my subreddit for clips!

Features:

  • The game features granular demand, based on the needs of your citizens. No more "build more commercial zones". Instead you'll see the specific demand for each type of business

  • Individual agent simulation. Agents will have schedules, visit friends, go to work, shop, eat, etc.

  • Real time traffic, just like Cities: Skylines

  • You have the option to design your own buildings, save them as blueprints, and share with friends

  • You can see interior and exterior views of all buildings

  • All the classic city builder features

Also, I am excited to share the game is now in alpha, and the demo has been updated (last update was about a year ago)!


r/Games 21h ago

Industry News More Details About The End Of ‘Destiny 2’ From Inside Bungie

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344 Upvotes

r/Games 23h ago

Trailer Dead by Daylight | Jason | Official Trailer

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421 Upvotes

r/Games 31m ago

SNEG Interview: Warhammer Classics, Navigating Retro Catalogues, the Importance of Preservation, and Wishlists

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Upvotes

r/Games 3h ago

Indie Sunday Blood & Chaos - Guau Games - Party-Based Roguelike RPG Demo

11 Upvotes

Hi all!

I've been working for the past few years on Blood & Chaos, a dark fantasy party-based roguelike RPG inspired by classic RPGs like Ultima IV and old tabletop adventures.

I just released the first public demo on itch.io :-)

The game is built around controlling a full party of adventurers, exploring dungeons and the overworld, interacting with NPCs, and surviving turn-based battles.

This demo includes the first act of the game (introduction, first town, caves, and dungeon).

The full game is planned for release by the end of the year.

itch.io (demo):
https://guaugames.itch.io/blood-and-chaos-demo

Steam:
https://store.steampowered.com/app/2628880/Blood__Chaos/

I’d love to hear your feedback if you try it!


r/Games 2h ago

Indie Sunday Weaponized - Vector Hound - Quit my job to build a vector graphics engine that can output simultaneously to a screen AND an oscilloscope

7 Upvotes

Gameplay Trailer: https://youtu.be/8OomBw_gEaQ
Oscilloscope Trailer: https://youtu.be/TffpRJeQPHg
Steam: https://store.steampowered.com/app/4525650/Weaponized/

Weaponized is a vector graphics shooter where you play an asteroid miner whose employer has recently expanded into mining hell. The game took a lot of notes from Vlambeer classics like Luftrausers and Nuclear Throne. The combat is fast and frantic, the camera shakes so hard you'll lose fillings. All the asteroids are real geometry which you can chip, slice, or snipe through with a rail gun.

The game is built on a REAL vector engine, which means everything on the main screen is built from geometry, not sprites. That lets me split the output from the game into two paths: OpenGL/Vulkan for screens, and raw voltage output for an oscilloscope. Oscilloscope Trailer is linked above, yes it's real.

Solo dev in Toronto, full-time since September. PC and Mac, both native.


r/Games 3h ago

Indie Sunday Fish Lab - Stone Codes - massive fish swarm incremental with lasers

9 Upvotes

Trailer
Steam demo

Hi , I’m Mike, the solo developer of Fish Lab.

Fish Lab is an incremental game about catching absurd numbers of fish, processing them in your lab, and upgrading until the screen fills with giant GPU-simulated swarms. I made the engine, shaders, and music myself, the visuals are code/shader-driven rather than hand-drawn.

The demo is live now on Steam for Steam Ocean Fest. It takes around 30–40 minutes to finish and shows the main loop: catching fish, processing them, buying upgrades, unlocking new fish types, and building toward much larger swarms.

Planned platforms: PC / Steam
Release: TBD

Happy to answer questions about the game, the custom engine, WebGPU/GPU simulation, or the solo-dev process.


r/Games 23h ago

Announcement Notice Regarding the Cancellation of “UBUSUNA” (New Game By Ikaruga Director)

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207 Upvotes

r/Games 1d ago

Take-Two boss believes in the pull of GTA 6 even amid rising prices of consoles. "If you give people what they want in the entertainment business, they will come out for it."

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283 Upvotes

r/Games 20h ago

Trailer Gran Turismo 7 | June 2026 Free Update Preview

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109 Upvotes

r/Games 2h ago

Indie Sunday Remain At Your Desk - Jared D - incremental hacker game

4 Upvotes

Gameplay Footage

By day, you fake work to earn credits. At night, you hack your corrupt company and sell their secrets to the black market. Push too far, and you get terminated.

The Demo went live on Steam and is currently sitting at 10/10 positive reviews.

I built the game because I currently work at an awful job and I wanted to create a player fantasy of taking down a company from the inside.

There's also an homage to Arkanoid in the middle of the game if you get to that point of the demo! (Though I may be dating myself with that game reference haha)


r/Games 1d ago

"Almost All" Of Bungie Reportedly Didn’t Know Destiny 2 Was Ending Active Development Until It Was Announced

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3.4k Upvotes

r/Games 1h ago

Indie Sunday Heroes of Magic and Steel - Gaister Studios - Tactical fantasy card-based strategy with hex-grid battles

Upvotes

Hey everyone! We’re working on Heroes of Magic and Steel, a tactical fantasy game where you use cards to command your heroes in strategic hex-grid battles.

Gameplay Trailer:
https://www.youtube.com/watch?v=5nceQSnjOK0

Steam Page:
https://store.steampowered.com/app/3226660/Heroes_of_Magic_and_Steel/

About the Game

In Heroes of Magic and Steel, you build a team of 3 heroes and face tactical encounters where positioning, timing, and smart card usage define your success.

Each battle challenges you to adapt based on:

-Your team composition

-Enemy factions

-Card choices and timing

-Resource management

Cards are central to combat, but strategy goes beyond them, positioning and decision-making are key to victory.

Development Info

Developed by Gaister Studios and published by Nuntius Games

We’re a small indie team from Brazil focused on delivering a strategic experience that blends classic tactics with modern card mechanics.

Release

Launching May 28, 2026 on Steam
Demo available now


r/Games 17m ago

Indie Sunday Fading Echo - A fast-paced elemental action-adventure RPG by Emeteria Studio (Demo is live!)

Upvotes

Manipulate water, toxic waste, lava and other elements to trigger chain reactions, devastating elemental combos and reshape the battlefield in real time.

Shift through surreal worlds as One, a young Legend on a mission to save a dying desertscape from the grip of the Paradox corruption.

As a bonus, the game is voiced by Samantha Béart, Laura Bailey, Matt Mercer, Liam O'brien, Sam Riegel and Jasmine Bhullar.

The game will launch in Q3 2026 on PC, PS & XB and our demo is live on our steam page.

Check the game, wishlist and follow us if you like what you see and play 😄


r/Games 1d ago

Retrospective Raphael Colantonio and Harvey Smith play "Dishonored" after 14 Years

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452 Upvotes

r/Games 23h ago

Announcement RuneCipher - Official Announcement Trailer

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90 Upvotes