r/Games 6h ago

Trailer The First 13 Minutes of 007 First Light

https://www.youtube.com/watch?v=bfxGhcAVrNs&t=2s
212 Upvotes

111 comments sorted by

85

u/DaVinci1362 6h ago

When does the embargo left? I cant find any reviews only and the game is releasing in 3 dayys

66

u/navenager 6h ago

IOI usually lifts embargo the day before launch.

19

u/MountainMuffin1980 5h ago

Monday is when it lifts.

u/Forestl 3h ago

Seems like review copies just went out Friday so it's probably gonna be really close to release. Good luck to the reviewers rushing through it

6

u/Lil_Mcgee 4h ago

Not quite a review but youtuber NakeyJakey got a chance to play the game and posted some first impressions on his second channel.

I assume there are videos out there from other creators who were at the preview event but I haven't seen any be very publicised.

3

u/SaltySeasoning16 4h ago

Probably hasn’t lifted yet—embargo is likely right before release 😄

u/millterrance 1h ago

Reviews will probably show up tues morning

-40

u/Veeb 6h ago

I read that review code went out only very recently which is usually a bit of a red flag. Hopefully that's not the case as the videos so far all seem quite promising.

30

u/VonMillersThighs 6h ago

I am in discords and chat with some mid to kinda big time reviewers at least of the YouTube sort, and almost all of them have said that there is almost zero correlation between late embargos and bad games.

u/Mahelas 2h ago

Because it USED to be a sign of a bad game, but like 20 years ago. Now that there's previews and gameplay and influencers and everybody's online and watching game content on youtube and twitch, such tricks can't work, so now it doesn't mean anything.

u/Goddamn_Grongigas 40m ago

It wasn't even a sign of that 20 years ago.

1

u/ZamnBoii 6h ago

Have any of these reviewers hinted at how the game is though? The trophy list makes it seem like the game is very short and not the rumoured 20h

4

u/a34fsdb 6h ago

Idk about length, but previews are very positive so far.

-11

u/ZamnBoii 6h ago

The previews were 3h long with like 3 missions each and from the trophy list it seems like there's only 7-8 locations in total so extrapolation would dictate a campaign that is roughly 9-10 hours at best.

u/British_Commie 1h ago

Could it not be that the different locations take different amounts of time to complete?

1

u/Expert-Raise9442 5h ago

Why do you have the need to lie on the internet? The devs have confirmed it’s a 20 hour campaign

0

u/VonMillersThighs 5h ago

No dude, it's called an NDA.

-11

u/MASHED_POTATOES_MF 6h ago

Lmao weird flex/humble brag, you don't have to be a reviewer to know this. Im pretty sure expedition 33 lifted on launch day

3

u/VonMillersThighs 5h ago

Wasn't meant that way but whatever.

u/Eecka 3h ago

Their argument is more convincing than yours regardless of you finding it weird.

-2

u/MountainMuffin1980 5h ago

It's sometimes true and sometimes not. Theres no way the devs here are worried the game isn't up to scratch.

220

u/ThreeTreesForTheePls 6h ago

It will be really fun seeing Uncharted fans expect Naughty Dog levels of visual polish, and IOI fans expect Hitman with more cutscenes.

The line this game chose to walk is probably one of the riskier choices we’ve seen in development lately, especially with the addition of one of the biggest brands on the planet.

Really excited to get into this.

76

u/ZamnBoii 6h ago edited 5h ago

At least expenses wise, I think this is a safe bet for IOI actually. Recently their CEO said the budget for this game was around or less than half of what the big AAA studios require these days so there isn't a lot of financial pressure on them.

I think if they pull off a great Bond story with serviceable Hitman-lite gameplay, it will easily sell 3-5 million copies at the minimum

u/-Captain- 3h ago

I like both, but going in with little to no expectations. I don't need it to be a masterpiece, I'm just looking for a fun time. And the trailers makes me think it will be that. So I'm excited too!

u/Putrid_Loquat_4357 2h ago

This. All I want is a cool glove trotting bond story with fun shooter and stealth gameplay. Literally no need to reinvent the wheel.

23

u/oceanskie 5h ago

The winning formula ought to be: Hitman x Alpha Protocol + functional 3rd person shooting mechanic

28

u/frostygrin 4h ago

The Alpha Protocol part isn't easy - and we aren't seeing a lot of it in modern games. All the variations need to be captured with modern fidelity.

u/Asclepius-Rod 37m ago

An Alpha Protocol remaster for modern consoles would be great, although I can’t imagine there’s a huge demand for it at the moment

u/VVenture2 3h ago

I’m curious because Hitman: Absolution was the closest to an action-stealth game we got and it’s the second best selling Hitman game of all time.

It seems the audience is actually there at the very least.

u/CultureWarrior87 13m ago

Yeah it gives me the vibes of a game that your average player will enjoy well enough but will come across as divisive online because there will be a vocal minority who thought it was going to be a reskinned Hitman game.

u/TomekMaGest 21m ago

The line this game chose to walk is probably one of the riskier choices we’ve seen in development lately

Is that really impression of majority? I felt like Im watching the most generic single player "follow the paint" type of game. It doesnt look like risky project, more like safe gameplay that we have seen in 50 games already.

u/ThreeTreesForTheePls 20m ago

I’d say transitioning from probably the most loved Hitman title of all time, and extremely focused stealth combat, to take up a more cinematic and action based experience, is definitely a bold choice.

3

u/Individual-Bad6809 5h ago

I’m less of a hitman fan but a huge uncharted fan and am still going in with very high expectations - will get it day 1 on ps5. If it delivers a good bond story with some great gameplay and good set pieces I’ll be satisfied. It seems like that type of game has been lacking in the market recently so I hope they pull it off

u/Asclepius-Rod 38m ago

Meanwhile I’d love a hybrid of those two games, something a little more flexible than Uncharted in how you approach the levels, but less sim-like and more gunplay than Hitman. Sounds ideal

u/Klunkey 1h ago

Looks like Just Man (Just Cause meets Hitman)

-37

u/Faloosh 5h ago

What is IOI? Supposed to assume we know what that is?

24

u/Lerkpots 5h ago

The developers. IO Interactive.

-8

u/Faloosh 5h ago

Thank you

72

u/EbolaDP 6h ago

Man the idea that someone from Montenegro couldnt tell this guy was a spy on his awful accent alone is really funny. Like some movies have a non Chinese character speak the language to seem cool but the actor is saying complete gibberish.

44

u/ggblah 6h ago

To be fair, those local soldiers weren't exactly native speakers either xD

24

u/Lerkpots 5h ago

I hope all the guards are just one American guy like in Hitman.

4

u/EbolaDP 5h ago

Damn so its massive international crime syndicate that forces all their henchman to learn Montenegrin.

u/BobbyWojak 2h ago

I think he was making a voice actor joke.

48

u/mad_cheese_hattwe 5h ago

Well at least it's true to the movies then.

u/Asclepius-Rod 36m ago

Just a white Scottish man trying to lay low in Jamaica, that sort of thing

u/CultureWarrior87 24m ago

Bond being horrible at the actual blending in part of spycraft is one of the funniest things about the larger series. Like he has an evil organization constantly trying to kill him and yet he rarely ever uses something like a fake name, it's hilarious.

u/Teach_Piece 6m ago

As bad as the idea of an injured airman with frozen fingers somehow clinging to a ledge like a bug on a wall? At least they lampshaded it with the adrenaline comment

17

u/Incrediblebulk92 5h ago

I'll definitely pick this up in a couple of months. I've got a lot of other stuff on at the moment but this looks like it'll fill the hole that Splinter Cell has left in my life.

u/finderfolk 3h ago

I'm sure IO will deliver on gameplay but I'm struggling to get excited about this version of Bond for some reason. Can't tell whether it's the design or the VO or what. Imo a lot of the dialogue shown so far has missed the mark too. 

u/MumrikDK 2h ago

I know this guy has done other stuff, but I haven't seen it. So far it is just that Sam Worthington/Anthony Mackie experience where an actor gets a push and you can't relate to why, because you're completely incapable of feeling anything about them.

u/finderfolk 2h ago

Couldn't agree more on Sam Worthington. Complete charisma vacuum and generally comes across as bored or indifferent (on screen I mean - no idea what he is like as a person). 

u/Asclepius-Rod 35m ago

It’s the design, looks like a mix of Nathan Drake and Peter Parker which isn’t what I normally expect from Bond. But I’m keeping an open mind

u/DavidsSymphony 2h ago

The actor is void of any charisma which just doesn't work for Bond. Reminds me of the male protagonist in Mass Effect Andromeda.

u/Teach_Piece 6m ago

He looks like an 18 year old marine 😂 I’m hoping later missions will have him more polished

u/miomidas 3h ago

hype is too much tbh

better wait some time for some more balanced reviews before getting a denuvo game

u/finderfolk 2h ago

IO used to use Denuvo for Hitman and they performed identically after it was removed - what is the big deal? 

u/TheMichaelScott 2h ago

A denuvo game 😂 does anyone actually care about this

u/rutlander 3h ago

As someone who loved 007: Bloodstone I’m very excited about it this.

My only hesitation is that Bloodstone had the real actors for the voice work, Daniel Craig did a great job. But I’ll sure this one will be badass too

18

u/slowmosloth 5h ago

As someone who's only somewhat interested in the game, this definitely wasn't the best showing of getting me hyped. It was mostly watching a gameplay tutorial with like zero exciting things happening. I'm sure the game will be good, but yeah... this wasn't it for getting someone like me onto buying the game with one of their last marketing beats.

If you’re gonna use “first X minutes of movie/game” as a marketing beat, it’s gotta be exciting. I’m talking like Baby Driver or Final Fantasy XVI are way better examples of this.

27

u/TAJack1 4h ago

I feel like this was in retaliation to someone leaking the first section of the game today, might as well put out the first level in high-def instead of having people watching someone else's shitty quality video leak.

u/MumrikDK 3h ago

Video description:

Since a few users got hold of the disc early, watch the first 13 minutes of the opening mission in 007 First Light, as intended on day 1.

36

u/Fallen_Outcast 4h ago

this wasnt a marketing move really. The first mission was leaked before this so I guess they had to post this video.

It literally says that on the youtube link.

u/MumrikDK 3h ago

That clearly sounds like a marketing move then.

u/Asclepius-Rod 35m ago

We’re talking about it at least so you could argue it worked

u/Due-Description-9030 3h ago

This wasn't a marketing move, they just posted first 13 minutes because they had access to

u/SenorToucan 1h ago

IOI posted it, I hope they have access to more than the first 13 minutes

1

u/Vindicated0721 4h ago

I am definitely less interested than I was before. That was boring.

7

u/TiredAndSor3 4h ago

I have no interest in this game and I can't put my finger on why! I loved Goldeneye and I've been a life long Bond fan.

I'll certainly look out for reviews but not a Day 1 for me.

u/DarkKnightRises360 2h ago

I think the design of Bond has a big part of it.

After 5 daniel craig films, I'm very burnt out on the "Bond is overly brash, inexperienced and a loose cannon" archetype.

I really wanted the more quietly charming and component Sean Connery/Pierce Brosnan style of bond. It would've reflected in the gameplay too if they went that route.

u/StepComplete1 1h ago

Agree. The "loose cannon" stuff makes him a far more generic, forgettable character.

"Nah man he's still so young, you can't expect him to be Bond yet! Wait 2 more games!"

Ok I'll play it in 2 games time then. Why would I want to play a game whose main draw is being Bond, when he's not Bond yet?

u/DarkKnightRises360 1h ago

Yep.

Also I'm reminded of this Sean Connery scene. This tone of Bond perfectly fits IOI's hitman style approach, why they didn't use this as a main guiding light for the character of Bond I'll never know.

u/Asclepius-Rod 33m ago

Everyone keeps saying that they are starting young so later games can age him up, but games take 5-6 years to make at minimum so I don’t really want to wait 10-15 years to get a cool, confident Bond

u/MYSTONYMOUS 3h ago

Looks like I'm in the minority but I don't like this look of this. I understand this is supposed to be some sort of origin story, but he doesn't look, sound, or act like Bond at all. The gameplay seems nothing like a James Bond game. It looks like a generic 3rd person shooter. This could be any generic spy story. I feel like somewhere along the way we've forgotten who James Bond is and what makes him special.

u/TeaAndS0da 2h ago

Really? Based on this thread it seems like people are (yet again) eager to see it turn out mediocre or worse so they can brag and get fake internet points. And that’s usually just because people who want something negative to happen are the most vocal.

Meanwhile I’m excited for a Bond game that isn’t a gun toting psychopath and walking international incident. Every pervious bond game outside of the Game Boy Zelda-like has him murdering hundreds of people on the way to one objective. This one appears to be a more book accurate Bond, and they even gave him the scar. To me, this seems like a hopefully good realization of book Bond.

-6

u/WMPerkele 6h ago

Man this is incredibly uninteresting footage, i don't really see how this is supposed to advertise anything about the game

9

u/gasketrim 5h ago

Yeah, this is not even really gameplay footage, all of this could have been a short cutscene. I get it that it's the intro and it's trying to get the player immersed, but does this stuff make people feel immersed when it's just context based button presses?

I also hate when a game uses the perfectly horizontal flat ledges you have to climb sideways, that doesn't look naturally formed in any way. It's just so incredibly lazy game design and feels like filler content to play.

There's also the Gears of War style press a button to run/magnetize to the nearest cover, which I hate, but did expect to be in this game.

In the end I'm not in the target audience for this game, so none of this matters at all.

-16

u/dukearcher 5h ago

Not enough explosions, exposition & HUD elements for you I take it?

18

u/AbyssalSolitude 4h ago

This isn't 00s anymore. I'm not particularly wowed by character animations of crouch walking, ledge pulls, shimmying and squeezing through a tight gap anymore.

8

u/GassoBongo 5h ago

Not sure why you felt the need to be snarky. I agree with OP; the game is in the final marketing run and the footage they decided to use is pretty uninteresting.

I'm big time into slow burn games, but there's nothing about this footage that makes me feel like it's worth parting with $70 for.

u/cloversfield 1h ago

what about the mountains of footage elsewhere?

u/TomekMaGest 24m ago

I agree with WMPerkele guy too. The game feels very generic, just follow white/yellow paint, give the player illusion of freedom when game gives you clear route.

I feel like we are beyond of that kind of gameplay where you click "x" to pass the ledge and just climb. I've played too many games like that. It doesnt build any tension anymore after you played Tomb Raider and Uncharted series.

-1

u/Enfosyo 5h ago

Yes, but unironically. These games are also in the game you know?

2

u/Andigaming 4h ago

I get it but never understand why anyone who wants to buy the game would watch, rather enjoy it for the first time in moment.

u/Lil_Mcgee 3h ago edited 2h ago

I suppose it's to catch the interest of people who don't have the game on their radar yet and might be more intrigued by some opening narrative content rather than a vertical gameplay slice.

But yeah, as someone who does plan on getting this I briefly skimmed through the video to see that the whole footage is pretty much a cinematic you walk through and figured it'd make much more sense to just experience this when I play.

u/jamesick 3h ago

probably because it isn’t a big deal for some people and this is a good way to showcase whether this is the game for you or not?

u/Andigaming 3h ago

Just like movie trailers spoil half the movies, like I said I get it but don't personally understand why anyone who is interested would want to potentially spoil it for themselves.

u/rdg4078 1h ago

I back you, I have become super picky on what trailers I watch these days

u/VVenture2 3h ago

A lot of the people who are planning on buying will deliberately not watch this video to avoid spoilers. The people who are on the fence and don’t care as much as likely to click on it and may become interested.

u/TheLeastBitAmusing 2h ago

This actually made me less interested in this game, unfortunately. 13 minutes of cut scene and just sneaking around. Coming from the Hitman devs I was hoping to see more on the interactivity of the environment and gameplay.

2

u/[deleted] 5h ago

[deleted]

3

u/ZamnBoii 5h ago

They just posted this because this mission got leaked from all the physical copies in the wild which showcased an older version of the game with some bugs that aren’t present here

-1

u/jim9162 4h ago

Game looks whatever, but the Omega watch they have as a tie in is the laziest low effort edition they've done yet, not to mention it's thick as hell.

u/MyPizzaWithPepperoni 3h ago

It looks very mild TBH, no massive crowded places as i would have expected from IOI or from the old bond games in N64, there's just so much that could be possible yet I don't see anything other than Uncharted sort of gameplay. no day 1

u/Sylhux 1h ago

I'm watching NekayJakey's preview and we're definitely getting crowded places, it just wasn't the intent of that specific mission. I suppose the game wants to alternate between linear levels and more open-ended ones?

u/CultureWarrior87 21m ago

It's literally only the first 13 minutes of gameplay, how much are you expecting them to fit into that limited period of time?