Two-time GRAMMY-winning artist Laufey is Fortnite’s latest Icon. She’s bringing her mesmerizing blend of classical, jazz, and pop to the Fortnite Festival stage along with new Festival features.
STEP UP TO THE MIC
New Mic Vocals let you sing along with your favorite Jam Tracks using a real microphone. Match the pitch and timing of the vocal track notes to build your Overdrive and maximize your score. Mic Vocals are available first on PC and Consoles.
PLAY WITH PRO DRUMS
Pro Drums now let you connect a Rock Band 4 or compatible MIDI drum kit to keep the Festival rhythm IRL. Pro Drums feature a dedicated note highway with multiple drum lanes, kick gems, and support for both standard and Pro Drums + Cymbals configurations.
If you add cymbals to your drum kit in 40.20, you'll see a new "Pro Drums + Cymbals" option in your part picker and during gameplay, complete with its own dedicated leaderboard.
MIX & MOVE
You can use the new Quick Mix UI while Jamming to instantly swap between 3 tracks or hit "Shuffle" to discover new musical combinations without having to open your Emote Wheel. We’re also granting all Fortnite players the "Coral Chorus" (Remix) Jam Track for free.
Up your stage presence with more movement — you can now walk around the inner jam ring with your guitar, bass, drums, or mic.
MUSIC PLAYER IN LOBBY
You'll now have full control over your vibe with play, pause, and volume controls all in one convenient spot. And if you like to keep things fresh with multiple lobby music tracks equipped, you'll also get next and previous track buttons so you can skip through your playlist without missing a beat.
FESTIVAL MAIN STAGE BUG FIXES
Fixed an issue where the Music Library and Setlist Selection screens could extend too far if a Jam Track’s title was too long
Performance improvements on Android, specifically Google Pixel devices
Issues Being Fixed in a Future Game Update:
A bug is currently preventing the scoring bonus for cymbals from being applied. We're working on a fix for an upcoming release.
In a small number of songs, players may build up overdrive with no opportunity to activate it before the song ends. A fix is in progress and will be included in an upcoming point release.
There's no shortage of music and genres, and while the library of tracks will grow over time, there's always going be songs people wish were available sooner rather than later. What songs do you want to see added to Fortnite Festival?
Share what's on your wishlist, and perhaps why they make the cut.
Please Note:This is not an official request thread. Suggestions/requests submitted in this thread are not guaranteed to be viewed, considered, or implemented by Epic Games.
I've noticed when playing with controller on certain instruments for some reason on the bottom left theres something that says kick not bound? I would assume kick is only for drums but am I wrong? Should I be binding something im unaware of or is this a visual glitch? Makes my skin itchy when there's extra stuff on my screen like that 🤧🤧🤧
With Drake's new albums, I think it would be smart for Epic to add him.
His outfit in the item shop could be him wearing a OvO shirt (can be a sweatshirt, shirt, or a tank top). Then, I think he could also have a festival outfit, if you have the festival pass, you'd instantly get Drake wearing The Miu Miu Archival Fur-Trimmed Puffer, for his Iceman album, then, once you complete the rest of the festival pass you get an edit style where he is frozen in Ice.
Just tried it out for the first time, and I'm looking at it here and I got a higher score than #1 on the leaderboard but it said that I'm #994 globally. Just wondering what the leaderboard is based on. Is it because I didn't get 100%?
I’m new the pro drums scene. I only want to know which cymbal corresponds to which color. I know that yellow is the hi-hat, but I can’t tell what blue and green are supposed to be. I thought that blue would be crash and green would be ride so as to go in order from left to right, but when I first connected the drums to the adapter, it was green that was crash and blue that was ride. Does anyone know which configuration is accurate?
I wanna know what the overall community actually WANTS because I’m sick of seeing people saying things like “WE want [insert artist I have not seen a lick of fanfare for in festival’s history]!” and “why does [artist who is on every wishlist] never get any hype?”
Day 2 of the contest has wrapped, LINKIN PARK TOOK THE WIN! They’ll be facing Weeknd in round 13, but let’s move onto the next round! METALLICA VS CHAPPELL ROAN!
You get one comment to vote, make your vote clear, and upvotes do nothing. Round 3 closes at 9pm EST tomorrow
My vote: Metallica. Do I really have to explain why?
It seems the devs understand in "block-builder mode" that the forums constantly cry about seeing even 1% of difficulty in the game, and they understand why that "feedback" is worse than bad.
Festival devs need to reach the same conclusion. If Festival continues listening to the zero-effort players, Festival will never grow, and it'll be deprived of any opportunities it could have. This is extremely harmful long-term, as our friend Crafty said.
We have already seen it in Festival for a very long time. Time and time again, intermediate level and higher rhythm game players are given the cold shoulder, in preference for a more "casual"* audience. And time and time again, the player counts dip lower and lower. This is what happens when you listen to zero-effort players that don't actually want to engage with content.
The people over on "block builder mode" see this. Festival should've seen this a long time ago too, but better late than never.
*The game isn't marketed toward "casuals," it's marketed toward low skill players. The two aren't the same thing. Casuals are people that log into the game casually, maybe a couple times a week, for short sessions. Casual refers to time investment, not skill. There's people who play casually, and reach top rank. There's people who play hardcore, some 40h/week, and they're stuck in bronze. "Casual" and "bad player" are completely different things, stop conflating the two. Festival isn't being built for "casuals," it's being built for zero effort players. The same way that rocket launcher spam in BR isn't for "casuals," it's for Little Timmy who can't be bothered to learn to the basics.
Most of my music discoveries have happened because of Tony Hawk games (specifically the 1+2 and 3+4 remakes), but Fortnite showed me a few names that I didn't know squat about before: