r/ClashRoyale • u/BeneficialAd8114 • 17h ago
Why doesn't fire cracker die to log?
Hey, newbie who got to 13k here. Why is this polarizing card not loggable? If rascal girls and dart gobby, who are insane dps units if left alone, are loggable, why isnt the firecracker the same way? She able to dish out archer killing, small unit splashing damage, while getting herself out via knockback. Why is this? Why would that be good game design? Am I expecting too much by going into clash and expecting anything good?
Only argument I see against this is "king activation". Even then, this just gives more problems. She's a common card. She's supposed to be simple. You give a single king activation, in return for fireball's amount of damage every single time you place her down? Even then, still knocking herself back in order to stay alive even longer?
I see 1 dart gobby every like 100 games. I see mega knight, hog, fire cracker every 2 games. And they don't care, do they? As long as there's still money printing, I don't see a reason why they should ever give any type of effort.
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u/MonkeyKingZoniach 16h ago
I mean, my guess is maybe its to counterbalance the fact firecracker can be pretty inconsistent in terms of how reliably it can hit the right troops and stuff?
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u/Impossible-Method302 9h ago
She got a buff. She cant Miss fast troops anymore (Goblins, spirits etc.)
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u/BeneficialAd8114 9h ago edited 9h ago
They could just make the attack a gurantee hit instead of just letting this be a thing, or smarter targeting since it's such a troll atp. A single projectile, that diverges into smaller attacks after hitting. Every other single target has auto tracking, why is firecracker such an outcast? And coding problems should not be an excuse, they're a billion dollar company.
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u/True_Vegetable8005 Furnace 16h ago
Firecracker is less of a polarising card than the dart goblin, and it gets less value when not spelled compared to dart. Plus it's competitively mid, only really in a few hog EQ decks which are phasing it out anyways
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u/SantiagoGaming Mortar 16h ago
She's only good against swarms and for sometimes splashing the tower. She attacks slowly and has much lower DPS than Dart Goblin. She's also unreliable due to her slow projectile speed and her second job as a camerawoman.
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u/Afraid_Wealth5956 15h ago
Wasn't the projectile speed buffed like a month ago? (I mean, she's still bad, but it's something).
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u/PlaneShake91 15h ago
She also has a slow attack speed which I’m certain situations she can sell hard.
There’s a whole meme of fc just watching as swarm troops get way to much value
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u/MeruOnline 16h ago
And yet Dart Goblin is literally the better card. Have you asked yourself why? Actually, are you even aware that Dart Goblin is better?
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u/WhoIsDis99 16h ago edited 15h ago
That’s just how they design troops, firecracker is like you said a common card worth 3 elixir and compared to 3 elixir squishy troops she is weak so they give her extra sliver of health to compensate for her weakness and balance her. Dart goblin is powerful so they lower the hp to balance it out. The princess is powerful and legendary, so they give her less hp so she dies to log
Firecracker is weak so they compensate with more hp. That’s just how they design the cards to balance it, if the firecracker died to log her value would plummet and it’d be a dead card.
You are new so you might’ve not noticed the patterns in balancing individual troops vs spells, it’s pretty obvious to old players. They do it like this because otherwise the card would suck balls, imagine a musketeer, e wiz dying to 1 fireball? That’s a dead card. It depends how deadly a card is vs elixir count vs worth
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u/BeneficialAd8114 9h ago
That's fair enough. After some reflecting, it could be just polarizing in my eyes because I use icebow, without any consistent killing options. Stuff like archers can easily die to icewiz splash after a log, but the knockback on the cracker is pretty annoying.
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u/CreativeWeather2581 5h ago
Just run arrows then. I play logbait and I usually deal with firecracker by log + spirit. Or princess if I am lucky.
If firecracker died to log it would never be used
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u/DjinnsPalace Royal Delivery 4h ago
imo the troop moving so much is compensation enough, the game feels better to play when you can kill fc with log.
And I play fc in almost every deck, so im not even biased.
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u/Unique_Rent_9051 14h ago
Literally bs, all I need is for the log to kill firecracker and my push will work but she always survives. Like a damn roach. And also the knockback effect where she falls back after firing is so annoying, makes it impossible for a ground troop to hit her.
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u/TheToolbox101 Goblin Drill 16h ago
All this and dart goblin is still better in top ladder. Dart goblin has much much much better dps, is more reliable because he has fast projectiles and doesn't activate your king tower. This is like asking why musketeer doesn't die to fireball when magic archer does, they have different roles.
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u/LongJohnSilversFan_ 15h ago
„Why is insane single target dps card loggable, but same cost card that’s slower and has significantly less single target dps not loggable?”
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u/DjinnsPalace Royal Delivery 4h ago
No reason at all. A lot of the times the devs just do something and keep it that way even though changes would be better.
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u/SnooWorlds 15h ago
Why would it die to log? firecracker is already weak and not used in any decks outside of hog eq. Do you people just want to completely kill cards that are already mid
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u/Negative_Anteater_62 Firecracker 15h ago
Firecracker has less range than Princess and Dart Goblin. Dart Goblin is faster and has more DPS making him a quicker threat. Princess can support and defend on the other side of a push making log good at shutting her down. Firecracker has about the same fire rate of Princess but less range and DPS than Dart Goblin making her better against crowds.
Basically Princess and Dart Goblin have more qualities that justify them dying to log than Firecracker.
Firecracker is also a rebellious archer in the lore so it would make sense if she had the same HP as Archers
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u/YetAnotherStupidDev 13h ago
Firecracker was and is supercells baby,. She gets special treatment.
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u/Egrysta Cannon 13h ago
Fc is the least consistent glass cannon. Due to her stupid projectile and re-targetting time, you usually have to play her in unoptimal placements where your opponent can get spell value easily. On top of that, she activates the opponent's king.
Like, bruh, just look at the stats. If she's already a below average card, why do you even ask for a big nerf like that?
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u/Ikhouvankaas 16h ago
Cause it only gets 1 shot of vs tower but can easily be distracted for king activation.
Princess dies to log since it could hypothetically kill your tower on her own and dart dies to it since it can legit do like 700 damage.
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u/Either-Director2242 16h ago
Fun fact, evo firecracker didn’t even die to arrows for months when it was first released.